return ctx->blend_clear[index];
}
-static void util_blitter_clear_custom(struct blitter_context *blitter,
- unsigned width, unsigned height,
- unsigned num_layers,
- unsigned clear_buffers,
- const union pipe_color_union *color,
- double depth, unsigned stencil,
- void *custom_blend, void *custom_dsa)
+void util_blitter_common_clear_setup(struct blitter_context *blitter,
+ unsigned width, unsigned height,
+ unsigned clear_buffers,
+ void *custom_blend, void *custom_dsa)
{
struct blitter_context_priv *ctx = (struct blitter_context_priv*)blitter;
struct pipe_context *pipe = ctx->base.pipe;
- struct pipe_stencil_ref sr = { { 0 } };
-
- assert(ctx->has_layered || num_layers <= 1);
util_blitter_set_running_flag(blitter);
blitter_check_saved_vertex_states(ctx);
pipe->bind_depth_stencil_alpha_state(pipe, ctx->dsa_keep_depth_stencil);
}
+ pipe->set_sample_mask(pipe, ~0);
+ blitter_set_dst_dimensions(ctx, width, height);
+}
+
+static void util_blitter_clear_custom(struct blitter_context *blitter,
+ unsigned width, unsigned height,
+ unsigned num_layers,
+ unsigned clear_buffers,
+ const union pipe_color_union *color,
+ double depth, unsigned stencil,
+ void *custom_blend, void *custom_dsa)
+{
+ struct blitter_context_priv *ctx = (struct blitter_context_priv*)blitter;
+ struct pipe_context *pipe = ctx->base.pipe;
+ struct pipe_stencil_ref sr = { { 0 } };
+
+ assert(ctx->has_layered || num_layers <= 1);
+
+ util_blitter_common_clear_setup(blitter, width, height, clear_buffers,
+ custom_blend, custom_dsa);
+
sr.ref_value[0] = stencil & 0xff;
pipe->set_stencil_ref(pipe, &sr);
pipe->bind_vertex_elements_state(pipe, ctx->velem_state);
bind_fs_write_all_cbufs(ctx);
- pipe->set_sample_mask(pipe, ~0);
-
- blitter_set_dst_dimensions(ctx, width, height);
if (num_layers > 1 && ctx->has_layered) {
blitter_set_common_draw_rect_state(ctx, FALSE, TRUE);