radeon: Enable ARB_texture_mirror_clamp_to_edge.
authorRico Schüller <kgbricola@web.de>
Sun, 20 Oct 2013 10:39:59 +0000 (12:39 +0200)
committerKenneth Graunke <kenneth@whitecape.org>
Mon, 21 Oct 2013 03:12:39 +0000 (20:12 -0700)
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Signed-off-by: Rico Schüller <kgbricola@web.de>
src/mesa/drivers/dri/radeon/radeon_context.c

index 592a65b68e579d3f6582bce8467b4dc2870f4d09..a9f29d7bebfa6250f459774466f570d70fb0d136 100644 (file)
@@ -322,6 +322,7 @@ r100CreateContext( gl_api api,
    ctx->Extensions.ARB_texture_env_combine = true;
    ctx->Extensions.ARB_texture_env_crossbar = true;
    ctx->Extensions.ARB_texture_env_dot3 = true;
+   ctx->Extensions.ARB_texture_mirror_clamp_to_edge = true;
    ctx->Extensions.EXT_packed_depth_stencil = true;
    ctx->Extensions.EXT_texture_env_dot3 = true;
    ctx->Extensions.EXT_texture_filter_anisotropic = true;