if (ctxvis == bufvis)
return GL_TRUE;
+ if (buffer == _mesa_get_incomplete_framebuffer())
+ return GL_TRUE;
+
#if 0
/* disabling this fixes the fgl_glxgears pbuffer demo */
if (ctxvis->doubleBufferMode && !bufvis->doubleBufferMode)
static struct gl_framebuffer DummyFramebuffer;
static struct gl_renderbuffer DummyRenderbuffer;
+/* We bind this framebuffer when applications pass a NULL
+ * drawable/surface in make current. */
+static struct gl_framebuffer IncompleteFramebuffer;
+
#define IS_CUBE_FACE(TARGET) \
((TARGET) >= GL_TEXTURE_CUBE_MAP_POSITIVE_X && \
{
_glthread_INIT_MUTEX(DummyFramebuffer.Mutex);
_glthread_INIT_MUTEX(DummyRenderbuffer.Mutex);
+ _glthread_INIT_MUTEX(IncompleteFramebuffer.Mutex);
DummyFramebuffer.Delete = delete_dummy_framebuffer;
DummyRenderbuffer.Delete = delete_dummy_renderbuffer;
+ IncompleteFramebuffer.Delete = delete_dummy_framebuffer;
}
struct gl_framebuffer *
_mesa_get_incomplete_framebuffer(void)
{
- return &DummyFramebuffer;
+ return &IncompleteFramebuffer;
}
/**