vbo: Walk the VAO to check for mapped buffers.
authorMathias Fröhlich <mathias.froehlich@web.de>
Fri, 17 Jun 2016 06:09:05 +0000 (08:09 +0200)
committerMathias Fröhlich <mathias.froehlich@web.de>
Sun, 31 Jul 2016 08:05:45 +0000 (10:05 +0200)
Similarily to _mesa_all_varyings_in_vbos walk the VAO
to check if we have an illegal mapped buffer object
instead of walking all gl_client_arrays.

Signed-off-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
Reviewed-by: Eric Anholt <eric@anholt.net>
src/mesa/vbo/vbo_exec_array.c

index b75c7720ebf6e9917bda5eff18064fea192fd155..2d5b0dc8d72577268438b2e67022482954d7235b 100644 (file)
  * to draw.
  */
 static bool
-check_input_buffers_are_unmapped(const struct gl_client_array **inputs)
+check_input_buffers_are_unmapped(const struct gl_vertex_array_object *vao)
 {
-   GLuint i;
-
-   for (i = 0; i < VERT_ATTRIB_MAX; i++) {
-      if (inputs[i]) {
-         struct gl_buffer_object *obj = inputs[i]->BufferObj;
-         if (_mesa_check_disallowed_mapping(obj))
-            return false;
-      }
+   /* Walk the enabled arrays that have a vbo attached */
+   GLbitfield64 mask = vao->_Enabled & vao->VertexAttribBufferMask;
+
+   while (mask) {
+      int i = ffsll(mask) - 1;
+      const struct gl_vertex_attrib_array *attrib_array =
+         &vao->VertexAttrib[i];
+      const struct gl_vertex_buffer_binding *buffer_binding =
+         &vao->VertexBinding[attrib_array->VertexBinding];
+
+      /* Only enabled arrays shall appear in the _Enabled bitmask */
+      assert(attrib_array->Enabled);
+      /* We have already masked with vao->VertexAttribBufferMask  */
+      assert(_mesa_is_bufferobj(buffer_binding->BufferObj));
+
+      /* Bail out once we find the first disallowed mapping */
+      if (_mesa_check_disallowed_mapping(buffer_binding->BufferObj))
+         return false;
+
+      /* We have handled everything that is bound to this buffer_binding. */
+      mask &= ~buffer_binding->_BoundArrays;
    }
 
    return true;
@@ -75,7 +88,7 @@ check_buffers_are_unmapped(struct gl_context *ctx)
 
    /* check the current vertex arrays */
    return !_mesa_check_disallowed_mapping(exec->vtx.bufferobj) &&
-      check_input_buffers_are_unmapped(exec->array.inputs);
+      check_input_buffers_are_unmapped(ctx->Array.VAO);
 }