/**
* Allocate a new query object. This is a fallback routine called via
* ctx->Driver.NewQueryObject().
- * \param target - GL_SAMPLES_PASSED_ARB or GL_TIME_ELAPSED_EXT or 0.
* \param ctx - rendering context
- * \param id - the object's ID
+ * \param id - the new object's ID
* \return pointer to new query_object object or NULL if out of memory.
*/
struct gl_query_object *
/**
* Delete an occlusion query object.
* Not removed from hash table here.
+ * XXX maybe add Delete() method to gl_query_object class and call that instead
*/
static void
delete_query_object(struct gl_query_object *q)