GL_OES_copy_image DONE (all drivers)
GL_OES_draw_buffers_indexed DONE (all drivers that support GL_ARB_draw_buffers_blend)
GL_OES_draw_elements_base_vertex DONE (all drivers)
- GL_OES_geometry_shader DONE (i965/gen8+, nvc0, radeonsi)
+ GL_OES_geometry_shader DONE (i965/hsw+, nvc0, radeonsi)
GL_OES_gpu_shader5 DONE (all drivers that support GL_ARB_gpu_shader5)
GL_OES_primitive_bounding_box DONE (i965/gen7+, nvc0, radeonsi)
GL_OES_sample_shading DONE (i965, nvc0, r600, radeonsi)
GL_OES_sample_variables DONE (i965, nvc0, r600, radeonsi)
GL_OES_shader_image_atomic DONE (all drivers that support GL_ARB_shader_image_load_store)
- GL_OES_shader_io_blocks DONE (i965/gen8+, nvc0, radeonsi)
+ GL_OES_shader_io_blocks DONE (All drivers that support GLES 3.1)
GL_OES_shader_multisample_interpolation DONE (i965, nvc0, r600, radeonsi)
GL_OES_tessellation_shader DONE (all drivers that support GL_ARB_tessellation_shader)
GL_OES_texture_border_clamp DONE (all drivers)
GL_OES_texture_buffer DONE (i965, nvc0, radeonsi)
- GL_OES_texture_cube_map_array DONE (i965/gen8+, nvc0, radeonsi)
+ GL_OES_texture_cube_map_array DONE (i965/hsw+, nvc0, radeonsi)
GL_OES_texture_stencil8 DONE (all drivers that support GL_ARB_texture_stencil8)
GL_OES_texture_storage_multisample_2d_array DONE (all drivers that support GL_ARB_texture_multisample)
<li>GL_NV_image_formats on any driver supporting GL_ARB_shader_image_load_store (i965, nvc0, radeonsi, softpipe)</li>
<li>GL_ARB_gpu_shader_fp64 in i965/haswell</li>
<li>Intel Haswell now supports OpenGL 4.0</li>
+<li>GL_OES_geometry_shader on i965/haswell</li>
+<li>GL_OES_texture_cube_map_array on i965/haswell</li>
+<li>GL_OES_viewport_array on i965/haswell</li>
</ul>
<h2>Bug fixes</h2>
if (brw->gen >= 8 || brw->is_haswell) {
ctx->Extensions.ARB_stencil_texturing = true;
ctx->Extensions.ARB_texture_stencil8 = true;
+ ctx->Extensions.OES_geometry_shader = true;
+ ctx->Extensions.OES_texture_cube_map_array = true;
+ ctx->Extensions.OES_viewport_array = true;
}
if (brw->gen >= 8 || brw->is_haswell || brw->is_baytrail) {
ctx->Extensions.ARB_shader_precision = true;
ctx->Extensions.ARB_vertex_attrib_64bit = true;
ctx->Extensions.ARB_ES3_2_compatibility = true;
- ctx->Extensions.OES_geometry_shader = true;
- ctx->Extensions.OES_texture_cube_map_array = true;
- ctx->Extensions.OES_viewport_array = true;
}
if (brw->gen >= 9) {