#ifndef _VBO_CONTEXT_H
#define _VBO_CONTEXT_H
+#include "main/mfeatures.h"
#include "vbo.h"
#include "vbo_attrib.h"
#include "vbo_exec.h"
#ifndef __VBO_EXEC_H__
#define __VBO_EXEC_H__
+#include "main/mfeatures.h"
#include "main/mtypes.h"
#include "vbo.h"
#include "vbo_attrib.h"
#include "main/bufferobj.h"
#include "main/context.h"
#include "main/macros.h"
+#include "main/mfeatures.h"
#include "main/vtxfmt.h"
#include "main/dlist.h"
#include "main/eval.h"
#include "main/bufferobj.h"
#include "main/compiler.h"
#include "main/enums.h"
+#include "main/mfeatures.h"
#include "main/state.h"
#include "vbo_context.h"
#include "main/mtypes.h"
#include "main/bufferobj.h"
#include "main/imports.h"
+#include "main/mfeatures.h"
#include "vbo_context.h"
#ifndef VBO_SAVE_H
#define VBO_SAVE_H
+#include "main/mfeatures.h"
#include "main/mtypes.h"
#include "vbo.h"
#include "vbo_attrib.h"
#include "main/enums.h"
#include "main/eval.h"
#include "main/macros.h"
+#include "main/mfeatures.h"
#include "main/api_noop.h"
#include "main/api_validate.h"
#include "main/api_arrayelt.h"
#include "main/bufferobj.h"
#include "main/context.h"
#include "main/imports.h"
+#include "main/mfeatures.h"
#include "main/mtypes.h"
#include "main/macros.h"
#include "main/light.h"
#include "main/glheader.h"
#include "main/enums.h"
#include "main/imports.h"
+#include "main/mfeatures.h"
#include "main/mtypes.h"
#include "main/dispatch.h"
#include "glapi/glapi.h"