This reverts commit
01e637114914453451becc0dc8afe60faff48d84.
Since then many Hyper-Z issues have been fixed or worked around.
Enable Hyper-Z by default so that we get enough feedback for the upcoming
mesa 10.4 release.
If you have issues with Hyper-Z try to disable Hyper-Z using the enviroment
variable R600_DEBUG=nohyperz and please report the issue on the bugtracker.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=75011
See also: https://bugs.freedesktop.org/show_bug.cgi?id=75112
Signed-off-by: Andreas Boll <andreas.boll.dev@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
rscreen->b.debug_flags |= DBG_COMPUTE;
if (debug_get_bool_option("R600_DUMP_SHADERS", FALSE))
rscreen->b.debug_flags |= DBG_FS | DBG_VS | DBG_GS | DBG_PS | DBG_CS;
- if (debug_get_bool_option("R600_HYPERZ", FALSE))
- rscreen->b.debug_flags |= DBG_HYPERZ;
+ if (!debug_get_bool_option("R600_HYPERZ", TRUE))
+ rscreen->b.debug_flags |= DBG_NO_HYPERZ;
if (debug_get_bool_option("R600_LLVM", FALSE))
rscreen->b.debug_flags |= DBG_LLVM;
/* features */
{ "nodma", DBG_NO_ASYNC_DMA, "Disable asynchronous DMA" },
- { "hyperz", DBG_HYPERZ, "Enable Hyper-Z" },
+ { "nohyperz", DBG_NO_HYPERZ, "Disable Hyper-Z" },
/* GL uses the word INVALIDATE, gallium uses the word DISCARD */
{ "noinvalrange", DBG_NO_DISCARD_RANGE, "Disable handling of INVALIDATE_RANGE map flags" },
{ "no2d", DBG_NO_2D_TILING, "Disable 2D tiling" },
#define DBG_CS (1 << 9)
/* features */
#define DBG_NO_ASYNC_DMA (1 << 10)
-#define DBG_HYPERZ (1 << 11)
+#define DBG_NO_HYPERZ (1 << 11)
#define DBG_NO_DISCARD_RANGE (1 << 12)
#define DBG_NO_2D_TILING (1 << 13)
#define DBG_NO_TILING (1 << 14)
if (rtex->is_depth) {
if (!(base->flags & (R600_RESOURCE_FLAG_TRANSFER |
R600_RESOURCE_FLAG_FLUSHED_DEPTH)) &&
- (rscreen->debug_flags & DBG_HYPERZ)) {
+ !(rscreen->debug_flags & DBG_NO_HYPERZ)) {
r600_texture_allocate_htile(rscreen, rtex);
}