struct pipe_texture *pt = &mt->base;
uint width = pt->width[0], height = pt->height[0], depth = pt->depth[0];
uint offset = 0;
- int nr_faces, l, f, pitch;
+ int nr_faces, l, f;
+ uint wide_pitch = pt->tex_usage & (PIPE_TEXTURE_USAGE_SAMPLER |
+ PIPE_TEXTURE_USAGE_DEPTH_STENCIL |
+ PIPE_TEXTURE_USAGE_RENDER_TARGET |
+ PIPE_TEXTURE_USAGE_DISPLAY_TARGET |
+ PIPE_TEXTURE_USAGE_PRIMARY);
if (pt->target == PIPE_TEXTURE_CUBE) {
nr_faces = 6;
nr_faces = 1;
}
- pitch = pt->width[0];
for (l = 0; l <= pt->last_level; l++) {
pt->width[l] = width;
pt->height[l] = height;
pt->nblocksx[l] = pf_get_nblocksx(&pt->block, width);
pt->nblocksy[l] = pf_get_nblocksy(&pt->block, height);
- if (!(pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR))
- pitch = pt->nblocksx[l];
- pitch = align(pitch, 64);
+ if (wide_pitch && (pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR))
+ mt->level[l].pitch = align(pt->width[0] * pt->block.size, 64);
+ else
+ mt->level[l].pitch = pt->width[l] * pt->block.size;
- mt->level[l].pitch = pitch * pt->block.size;
mt->level[l].image_offset =
CALLOC(nr_faces, sizeof(unsigned));
}
for (f = 0; f < nr_faces; f++) {
- for (l = 0; l <= pt->last_level; l++) {
+ for (l = 0; l < pt->last_level; l++) {
mt->level[l].image_offset[f] = offset;
- offset += mt->level[l].pitch * pt->height[l];
+
+ if (!(pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR))
+ offset += align(mt->level[l].pitch * pt->height[l], 64);
+ else
+ offset += mt->level[l].pitch * pt->height[l];
}
+
+ mt->level[l].image_offset[f] = offset;
+ offset += mt->level[l].pitch * pt->height[l];
}
mt->total_size = offset;
mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
else
if (pt->tex_usage & (PIPE_TEXTURE_USAGE_PRIMARY |
- PIPE_TEXTURE_USAGE_DISPLAY_TARGET))
+ PIPE_TEXTURE_USAGE_DISPLAY_TARGET |
+ PIPE_TEXTURE_USAGE_DEPTH_STENCIL))
mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
else
if (pt->tex_usage & PIPE_TEXTURE_USAGE_DYNAMIC)
case PIPE_FORMAT_A8R8G8B8_UNORM:
case PIPE_FORMAT_X8R8G8B8_UNORM:
case PIPE_FORMAT_R16_SNORM:
+ {
+ if (debug_get_bool_option("NOUVEAU_NO_SWIZZLE", FALSE))
+ mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
break;
+ }
default:
mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR;
}
}
if (mt->shadow_tex) {
- assert(mt->shadow_surface);
- pscreen->tex_surface_release(pscreen, &mt->shadow_surface);
+ if (mt->shadow_surface)
+ pscreen->tex_surface_release(pscreen, &mt->shadow_surface);
nv40_miptree_release(pscreen, &mt->shadow_tex);
}