mesa: rename texstorage() to texstorage_error()
authorSamuel Pitoiset <samuel.pitoiset@gmail.com>
Tue, 18 Jul 2017 12:06:05 +0000 (14:06 +0200)
committerSamuel Pitoiset <samuel.pitoiset@gmail.com>
Mon, 31 Jul 2017 11:53:39 +0000 (13:53 +0200)
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
src/mesa/main/texstorage.c

index 8545b06136e8406bad4c3b9cfbbb067ee267203d..854a2ed56601592c42729c8be01f21b8c23f909f 100644 (file)
@@ -491,8 +491,9 @@ texture_storage_error(struct gl_context *ctx, GLuint dims,
  * Helper used by _mesa_TexStorage1/2/3D().
  */
 static void
-texstorage(GLuint dims, GLenum target, GLsizei levels, GLenum internalformat,
-           GLsizei width, GLsizei height, GLsizei depth, const char *caller)
+texstorage_error(GLuint dims, GLenum target, GLsizei levels,
+                 GLenum internalformat, GLsizei width, GLsizei height,
+                 GLsizei depth, const char *caller)
 {
    struct gl_texture_object *texObj;
    GET_CURRENT_CONTEXT(ctx);
@@ -578,8 +579,8 @@ void GLAPIENTRY
 _mesa_TexStorage1D(GLenum target, GLsizei levels, GLenum internalformat,
                    GLsizei width)
 {
-   texstorage(1, target, levels, internalformat, width, 1, 1,
-              "glTexStorage1D");
+   texstorage_error(1, target, levels, internalformat, width, 1, 1,
+                    "glTexStorage1D");
 }
 
 
@@ -587,8 +588,8 @@ void GLAPIENTRY
 _mesa_TexStorage2D(GLenum target, GLsizei levels, GLenum internalformat,
                    GLsizei width, GLsizei height)
 {
-   texstorage(2, target, levels, internalformat, width, height, 1,
-              "glTexStorage2D");
+   texstorage_error(2, target, levels, internalformat, width, height, 1,
+                    "glTexStorage2D");
 }
 
 
@@ -596,8 +597,8 @@ void GLAPIENTRY
 _mesa_TexStorage3D(GLenum target, GLsizei levels, GLenum internalformat,
                    GLsizei width, GLsizei height, GLsizei depth)
 {
-   texstorage(3, target, levels, internalformat, width, height, depth,
-              "glTexStorage3D");
+   texstorage_error(3, target, levels, internalformat, width, height, depth,
+                    "glTexStorage3D");
 }