}
/*
- * inferred framebuffer and blender state
+ * Inferred framebuffer and blender state.
+ *
+ * One of the reasons this must be derived from the framebuffer state is that:
+ * - The blend state mask is 0xf most of the time.
+ * - The COLOR1 format isn't INVALID because of possible dual-source blending,
+ * so COLOR1 is enabled pretty much all the time.
+ * So CB_TARGET_MASK is the only register that can disable COLOR1.
*/
static void si_update_fb_blend_state(struct si_context *sctx)
{
struct si_pm4_state *pm4;
struct si_state_blend *blend = sctx->queued.named.blend;
- uint32_t mask;
+ uint32_t mask = 0, i;
if (blend == NULL)
return;
if (pm4 == NULL)
return;
- mask = (1ULL << ((unsigned)sctx->framebuffer.state.nr_cbufs * 4)) - 1;
+ for (i = 0; i < sctx->framebuffer.state.nr_cbufs; i++)
+ if (sctx->framebuffer.state.cbufs[i])
+ mask |= 0xf << (4*i);
mask &= blend->cb_target_mask;
- si_pm4_set_reg(pm4, R_028238_CB_TARGET_MASK, mask);
+ si_pm4_set_reg(pm4, R_028238_CB_TARGET_MASK, mask);
si_pm4_set_state(sctx, fb_blend, pm4);
}