struct si_shader_selector sel;
struct si_compiler *compiler;
struct pipe_debug_callback *debug = &program->compiler_ctx_state.debug;
+ struct si_screen *sscreen = program->screen;
assert(!debug->debug_message || debug->async);
assert(thread_index >= 0);
- assert(thread_index < ARRAY_SIZE(program->screen->compiler));
- compiler = &program->screen->compiler[thread_index];
+ assert(thread_index < ARRAY_SIZE(sscreen->compiler));
+ compiler = &sscreen->compiler[thread_index];
memset(&sel, 0, sizeof(sel));
- sel.screen = program->screen;
+ sel.screen = sscreen;
if (program->ir_type == PIPE_SHADER_IR_TGSI) {
tgsi_scan_shader(program->ir.tgsi, &sel.info);
program->uses_block_size = sel.info.uses_block_size;
program->uses_bindless_samplers = sel.info.uses_bindless_samplers;
program->uses_bindless_images = sel.info.uses_bindless_images;
+ program->variable_group_size =
+ sel.info.properties[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH] == 0;
- if (si_shader_create(program->screen, compiler, &program->shader, debug)) {
- program->shader.compilation_failed = true;
+ void *ir_binary = si_get_ir_binary(&sel);
+
+ /* Try to load the shader from the shader cache. */
+ mtx_lock(&sscreen->shader_cache_mutex);
+
+ if (ir_binary &&
+ si_shader_cache_load_shader(sscreen, ir_binary, shader)) {
+ mtx_unlock(&sscreen->shader_cache_mutex);
+
+ si_shader_dump_stats_for_shader_db(shader, debug);
+ si_shader_dump(sscreen, shader, debug, PIPE_SHADER_COMPUTE,
+ stderr, true);
+
+ if (si_shader_binary_upload(sscreen, shader))
+ program->shader.compilation_failed = true;
} else {
+ mtx_unlock(&sscreen->shader_cache_mutex);
+
+ if (si_shader_create(sscreen, compiler, &program->shader, debug)) {
+ program->shader.compilation_failed = true;
+
+ if (program->ir_type == PIPE_SHADER_IR_TGSI)
+ FREE(program->ir.tgsi);
+ program->shader.selector = NULL;
+ return;
+ }
+
bool scratch_enabled = shader->config.scratch_bytes_per_wave > 0;
unsigned user_sgprs = SI_NUM_RESOURCE_SGPRS +
(sel.info.uses_grid_size ? 3 : 0) +
sel.info.uses_thread_id[1] ? 1 : 0) |
S_00B84C_LDS_SIZE(shader->config.lds_size);
- program->variable_group_size =
- sel.info.properties[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH] == 0;
+ if (ir_binary) {
+ mtx_lock(&sscreen->shader_cache_mutex);
+ if (!si_shader_cache_insert_shader(sscreen, ir_binary, shader, true))
+ FREE(ir_binary);
+ mtx_unlock(&sscreen->shader_cache_mutex);
+ }
}
if (program->ir_type == PIPE_SHADER_IR_TGSI)
void si_emit_dpbb_state(struct si_context *sctx);
/* si_state_shaders.c */
+void *si_get_ir_binary(struct si_shader_selector *sel);
+bool si_shader_cache_load_shader(struct si_screen *sscreen, void *ir_binary,
+ struct si_shader *shader);
+bool si_shader_cache_insert_shader(struct si_screen *sscreen, void *ir_binary,
+ struct si_shader *shader,
+ bool insert_into_disk_cache);
bool si_update_shaders(struct si_context *sctx);
void si_init_shader_functions(struct si_context *sctx);
bool si_init_shader_cache(struct si_screen *sscreen);
* Return the IR binary in a buffer. For TGSI the first 4 bytes contain its
* size as integer.
*/
-static void *si_get_ir_binary(struct si_shader_selector *sel)
+void *si_get_ir_binary(struct si_shader_selector *sel)
{
struct blob blob;
unsigned ir_size;
*
* Returns false on failure, in which case the ir_binary should be freed.
*/
-static bool si_shader_cache_insert_shader(struct si_screen *sscreen,
- void *ir_binary,
- struct si_shader *shader,
- bool insert_into_disk_cache)
+bool si_shader_cache_insert_shader(struct si_screen *sscreen, void *ir_binary,
+ struct si_shader *shader,
+ bool insert_into_disk_cache)
{
void *hw_binary;
struct hash_entry *entry;
return true;
}
-static bool si_shader_cache_load_shader(struct si_screen *sscreen,
- void *ir_binary,
- struct si_shader *shader)
+bool si_shader_cache_load_shader(struct si_screen *sscreen, void *ir_binary,
+ struct si_shader *shader)
{
struct hash_entry *entry =
_mesa_hash_table_search(sscreen->shader_cache, ir_binary);