}
- fp->cs->nrslots = counter;
-
- /* Finish him! (If it's an output instruction...)
- * Yes, I know it's ugly... */
+ /* Finish him! (If it's an ALU/OUT instruction...) */
if ((fp->inst[counter].inst0 & 0x3) ^ 0x2) {
fp->inst[counter].inst0 |= R500_INST_TYPE_OUT
- | R500_INST_TEX_SEM_WAIT | R500_INST_LAST;
+ | R500_INST_TEX_SEM_WAIT | R500_INST_LAST;
} else {
/* We still need to put an output inst, right? */
+ counter++;
+ fp->inst[counter].inst0 = R500_INST_TYPE_OUT
+ | R500_INST_TEX_SEM_WAIT | R500_INST_LAST
+ | R500_INST_RGB_OMASK_R | R500_INST_RGB_OMASK_G
+ | R500_INST_RGB_OMASK_B | R500_INST_ALPHA_OMASK;
+ fp->inst[counter].inst1 = R500_RGB_ADDR0(dest);
+ fp->inst[counter].inst2 = R500_ALPHA_ADDR0(dest);
+ fp->inst[counter].inst3 = R500_ALU_RGB_SEL_A_SRC0
+ | MAKE_SWIZ_RGB_A(R500_SWIZ_RGB_RGB)
+ | R500_ALU_RGB_SEL_B_SRC0
+ | MAKE_SWIZ_RGB_B(R500_SWIZ_RGB_ONE);
+ fp->inst[counter].inst4 = R500_ALPHA_OP_MAD
+ | R500_ALPHA_ADDRD(0)
+ | R500_ALPHA_SEL_A_SRC0 | R500_ALPHA_SEL_B_SRC0
+ | R500_ALPHA_SWIZ_A_A | R500_ALPHA_SWIZ_B_1;
+ fp->inst[counter].inst5 = R500_ALU_RGBA_OP_MAD
+ | R500_ALU_RGBA_ADDRD(0)
+ | MAKE_SWIZ_RGBA_C(R500_SWIZ_RGB_ZERO)
+ | MAKE_SWIZ_ALPHA_C(R500_SWIZZLE_ZERO);
}
+ fp->cs->nrslots = counter;
+
fp->max_temp_idx++;
return GL_TRUE;