This gets the correct restart index for unsigned byte/short types when
using GL_PRIMITIVE_RESTART_FIXED_INDEX.
NOTE: This is a candidate for the 9.1 branch.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
const GLuint count)
{
const GLboolean restart = ctx->Array._PrimitiveRestart;
- const GLuint restartIndex = ctx->Array._RestartIndex;
+ const GLuint restartIndex = _mesa_primitive_restart_index(ctx, ib->type);
const int index_size = vbo_sizeof_ib_type(ib->type);
const char *indices;
GLuint i;
#include "main/imports.h"
#include "main/bufferobj.h"
#include "main/macros.h"
+#include "main/varray.h"
#include "vbo.h"
#include "vbo_context.h"
GLuint sub_prim_num;
GLuint end_index;
GLuint sub_end_index;
- GLuint restart_index = ctx->Array._RestartIndex;
+ GLuint restart_index = _mesa_primitive_restart_index(ctx, ib->type);
struct _mesa_prim temp_prim;
struct vbo_context *vbo = vbo_context(ctx);
vbo_draw_func draw_prims_func = vbo->draw_prims;