DRI_CONF_TEXTURE_DEPTH_32 : DRI_CONF_TEXTURE_DEPTH_16;
if (IS_R600_CLASS(radeon->radeonScreen)) {
- radeon->texture_row_align = 256;
- radeon->texture_rect_row_align = 256;
- radeon->texture_compressed_row_align = 256;
+ int chip_family = radeon->radeonScreen->chip_family;
+ if (chip_family >= CHIP_FAMILY_CEDAR) {
+ radeon->texture_row_align = 512;
+ radeon->texture_rect_row_align = 512;
+ radeon->texture_compressed_row_align = 512;
+ } else {
+ radeon->texture_row_align = 256;
+ radeon->texture_rect_row_align = 256;
+ radeon->texture_compressed_row_align = 256;
+ }
} else if (IS_R200_CLASS(radeon->radeonScreen) ||
IS_R100_CLASS(radeon->radeonScreen)) {
radeon->texture_row_align = 32;