meta: Use srcWidth/Height/Depth rather than srcImage->Width and such.
authorKenneth Graunke <kenneth@whitecape.org>
Thu, 6 Mar 2014 09:47:15 +0000 (01:47 -0800)
committerKenneth Graunke <kenneth@whitecape.org>
Sat, 8 Mar 2014 06:45:19 +0000 (22:45 -0800)
This is equivalent for now, and will differ once we add 1DArray support.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
src/mesa/drivers/common/meta_generate_mipmap.c

index d9535d99ace4cc3cfcb579bcbfddf5e8d9554506..9d352e9fe2a3451c463b245d8f80372508ce399c 100644 (file)
@@ -284,9 +284,9 @@ _mesa_meta_GenerateMipmap(struct gl_context *ctx, GLenum target,
       dstHeight = minify(srcHeight, 1);
       dstDepth = target == GL_TEXTURE_3D ? minify(srcDepth, 1) : srcDepth;
 
-      if (dstWidth == srcImage->Width &&
-          dstHeight == srcImage->Height &&
-          dstDepth == srcImage->Depth) {
+      if (dstWidth == srcWidth &&
+          dstHeight == srcHeight &&
+          dstDepth == srcDepth) {
          /* all done */
          break;
       }