int reg_width = dispatch_width / 8;
bool header_present = false;
- fs_reg payload = fs_reg(this, glsl_type::float_type);
- fs_reg next = payload;
+ fs_reg *sources = ralloc_array(mem_ctx, fs_reg, MAX_SAMPLER_MESSAGE_SIZE);
+ for (int i = 0; i < MAX_SAMPLER_MESSAGE_SIZE; i++) {
+ sources[i] = fs_reg(this, glsl_type::float_type);
+ }
+ int length = 0;
if (ir->op == ir_tg4 || (ir->offset && ir->op != ir_txf) || sampler >= 16) {
/* For general texture offsets (no txf workaround), we need a header to
* need to offset the Sampler State Pointer in the header.
*/
header_present = true;
- next.reg_offset++;
+ sources[length] = reg_undef;
+ length++;
}
if (ir->shadow_comparitor) {
- emit(MOV(next, shadow_c));
- next.reg_offset++;
+ emit(MOV(sources[length], shadow_c));
+ length++;
}
bool has_nonconstant_offset = ir->offset && !ir->offset->as_constant();
case ir_lod:
break;
case ir_txb:
- emit(MOV(next, lod));
- next.reg_offset++;
+ emit(MOV(sources[length], lod));
+ length++;
break;
case ir_txl:
- emit(MOV(next, lod));
- next.reg_offset++;
+ emit(MOV(sources[length], lod));
+ length++;
break;
case ir_txd: {
no16("Gen7 does not support sample_d/sample_d_c in SIMD16 mode.");
* [hdr], [ref], x, dPdx.x, dPdy.x, y, dPdx.y, dPdy.y, z, dPdx.z, dPdy.z
*/
for (int i = 0; i < ir->coordinate->type->vector_elements; i++) {
- emit(MOV(next, coordinate));
+ emit(MOV(sources[length], coordinate));
coordinate.reg_offset++;
- next.reg_offset++;
+ length++;
/* For cube map array, the coordinate is (u,v,r,ai) but there are
* only derivatives for (u, v, r).
*/
if (i < ir->lod_info.grad.dPdx->type->vector_elements) {
- emit(MOV(next, lod));
+ emit(MOV(sources[length], lod));
lod.reg_offset++;
- next.reg_offset++;
+ length++;
- emit(MOV(next, lod2));
+ emit(MOV(sources[length], lod2));
lod2.reg_offset++;
- next.reg_offset++;
+ length++;
}
}
break;
}
case ir_txs:
- emit(MOV(retype(next, BRW_REGISTER_TYPE_UD), lod));
- next.reg_offset++;
+ emit(MOV(retype(sources[length], BRW_REGISTER_TYPE_UD), lod));
+ length++;
break;
case ir_query_levels:
- emit(MOV(retype(next, BRW_REGISTER_TYPE_UD), fs_reg(0u)));
- next.reg_offset++;
+ emit(MOV(retype(sources[length], BRW_REGISTER_TYPE_UD), fs_reg(0u)));
+ length++;
break;
case ir_txf:
/* Unfortunately, the parameters for LD are intermixed: u, lod, v, r. */
- emit(MOV(retype(next, BRW_REGISTER_TYPE_D), coordinate));
+ emit(MOV(retype(sources[length], BRW_REGISTER_TYPE_D), coordinate));
coordinate.reg_offset++;
- next.reg_offset++;
+ length++;
- emit(MOV(retype(next, BRW_REGISTER_TYPE_D), lod));
- next.reg_offset++;
+ emit(MOV(retype(sources[length], BRW_REGISTER_TYPE_D), lod));
+ length++;
for (int i = 1; i < ir->coordinate->type->vector_elements; i++) {
- emit(MOV(retype(next, BRW_REGISTER_TYPE_D), coordinate));
+ emit(MOV(retype(sources[length], BRW_REGISTER_TYPE_D), coordinate));
coordinate.reg_offset++;
- next.reg_offset++;
+ length++;
}
coordinate_done = true;
break;
case ir_txf_ms:
- emit(MOV(retype(next, BRW_REGISTER_TYPE_UD), sample_index));
- next.reg_offset++;
+ emit(MOV(retype(sources[length], BRW_REGISTER_TYPE_UD), sample_index));
+ length++;
/* data from the multisample control surface */
- emit(MOV(retype(next, BRW_REGISTER_TYPE_UD), mcs));
- next.reg_offset++;
+ emit(MOV(retype(sources[length], BRW_REGISTER_TYPE_UD), mcs));
+ length++;
/* there is no offsetting for this message; just copy in the integer
* texture coordinates
*/
for (int i = 0; i < ir->coordinate->type->vector_elements; i++) {
- emit(MOV(retype(next, BRW_REGISTER_TYPE_D), coordinate));
+ emit(MOV(retype(sources[length], BRW_REGISTER_TYPE_D), coordinate));
coordinate.reg_offset++;
- next.reg_offset++;
+ length++;
}
coordinate_done = true;
fs_reg offset_value = this->result;
for (int i = 0; i < 2; i++) { /* u, v */
- emit(MOV(next, coordinate));
+ emit(MOV(sources[length], coordinate));
coordinate.reg_offset++;
- next.reg_offset++;
+ length++;
}
for (int i = 0; i < 2; i++) { /* offu, offv */
- emit(MOV(retype(next, BRW_REGISTER_TYPE_D), offset_value));
+ emit(MOV(retype(sources[length], BRW_REGISTER_TYPE_D), offset_value));
offset_value.reg_offset++;
- next.reg_offset++;
+ length++;
}
if (ir->coordinate->type->vector_elements == 3) { /* r if present */
- emit(MOV(next, coordinate));
+ emit(MOV(sources[length], coordinate));
coordinate.reg_offset++;
- next.reg_offset++;
+ length++;
}
coordinate_done = true;
/* Set up the coordinate (except for cases where it was done above) */
if (ir->coordinate && !coordinate_done) {
for (int i = 0; i < ir->coordinate->type->vector_elements; i++) {
- emit(MOV(next, coordinate));
+ emit(MOV(sources[length], coordinate));
coordinate.reg_offset++;
- next.reg_offset++;
+ length++;
}
}
+ fs_reg src_payload = fs_reg(GRF, virtual_grf_alloc(length),
+ BRW_REGISTER_TYPE_F);
+ emit(LOAD_PAYLOAD(src_payload, sources, length));
+
/* Generate the SEND */
- fs_inst *inst = NULL;
+ enum opcode opcode;
switch (ir->op) {
- case ir_tex: inst = emit(SHADER_OPCODE_TEX, dst, payload); break;
- case ir_txb: inst = emit(FS_OPCODE_TXB, dst, payload); break;
- case ir_txl: inst = emit(SHADER_OPCODE_TXL, dst, payload); break;
- case ir_txd: inst = emit(SHADER_OPCODE_TXD, dst, payload); break;
- case ir_txf: inst = emit(SHADER_OPCODE_TXF, dst, payload); break;
- case ir_txf_ms: inst = emit(SHADER_OPCODE_TXF_CMS, dst, payload); break;
- case ir_txs: inst = emit(SHADER_OPCODE_TXS, dst, payload); break;
- case ir_query_levels: inst = emit(SHADER_OPCODE_TXS, dst, payload); break;
- case ir_lod: inst = emit(SHADER_OPCODE_LOD, dst, payload); break;
+ case ir_tex: opcode = SHADER_OPCODE_TEX; break;
+ case ir_txb: opcode = FS_OPCODE_TXB; break;
+ case ir_txl: opcode = SHADER_OPCODE_TXL; break;
+ case ir_txd: opcode = SHADER_OPCODE_TXD; break;
+ case ir_txf: opcode = SHADER_OPCODE_TXF; break;
+ case ir_txf_ms: opcode = SHADER_OPCODE_TXF_CMS; break;
+ case ir_txs: opcode = SHADER_OPCODE_TXS; break;
+ case ir_query_levels: opcode = SHADER_OPCODE_TXS; break;
+ case ir_lod: opcode = SHADER_OPCODE_LOD; break;
case ir_tg4:
if (has_nonconstant_offset)
- inst = emit(SHADER_OPCODE_TG4_OFFSET, dst, payload);
+ opcode = SHADER_OPCODE_TG4_OFFSET;
else
- inst = emit(SHADER_OPCODE_TG4, dst, payload);
+ opcode = SHADER_OPCODE_TG4;
break;
}
+ fs_inst *inst = emit(opcode, dst, src_payload);
inst->base_mrf = -1;
if (reg_width == 2)
- inst->mlen = next.reg_offset * reg_width - header_present;
+ inst->mlen = length * reg_width - header_present;
else
- inst->mlen = next.reg_offset * reg_width;
+ inst->mlen = length * reg_width;
inst->header_present = header_present;
inst->regs_written = 4;
- virtual_grf_sizes[payload.reg] = next.reg_offset;
if (inst->mlen > MAX_SAMPLER_MESSAGE_SIZE) {
fail("Message length >" STRINGIFY(MAX_SAMPLER_MESSAGE_SIZE)
" disallowed by hardware\n");
fs_visitor::emit_mcs_fetch(ir_texture *ir, fs_reg coordinate, int sampler)
{
int reg_width = dispatch_width / 8;
- fs_reg payload = fs_reg(this, glsl_type::float_type);
+ int length = ir->coordinate->type->vector_elements;
+ fs_reg payload = fs_reg(GRF, virtual_grf_alloc(length),
+ BRW_REGISTER_TYPE_F);
fs_reg dest = fs_reg(this, glsl_type::uvec4_type);
- fs_reg next = payload;
+ fs_reg *sources = ralloc_array(mem_ctx, fs_reg, length);
- /* parameters are: u, v, r, lod; missing parameters are treated as zero */
- for (int i = 0; i < ir->coordinate->type->vector_elements; i++) {
- emit(MOV(retype(next, BRW_REGISTER_TYPE_D), coordinate));
+ /* parameters are: u, v, r; missing parameters are treated as zero */
+ for (int i = 0; i < length; i++) {
+ sources[i] = fs_reg(this, glsl_type::float_type);
+ emit(MOV(retype(sources[i], BRW_REGISTER_TYPE_D), coordinate));
coordinate.reg_offset++;
- next.reg_offset++;
}
+ emit(LOAD_PAYLOAD(payload, sources, length));
+
fs_inst *inst = emit(SHADER_OPCODE_TXF_MCS, dest, payload);
- virtual_grf_sizes[payload.reg] = next.reg_offset;
inst->base_mrf = -1;
- inst->mlen = next.reg_offset * reg_width;
+ inst->mlen = length * reg_width;
inst->header_present = false;
inst->regs_written = 4; /* we only care about one reg of response,
* but the sampler always writes 4/8