We need to check the drawbuffer's orientation before inverting Y
coordinates. Fixes piglit feedback tests when running with the
-fbo option.
Cc: "9.2" "10.0" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
const GLfloat *color, *texcoord;
GLuint slot;
- /* Recall that Y=0=Top of window for Gallium wincoords */
win[0] = v->data[0][0];
- win[1] = ctx->DrawBuffer->Height - v->data[0][1];
+ if (st_fb_orientation(ctx->DrawBuffer) == Y_0_TOP)
+ win[1] = ctx->DrawBuffer->Height - v->data[0][1];
+ else
+ win[1] = v->data[0][1];
win[2] = v->data[0][2];
win[3] = 1.0F / v->data[0][3];