Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
unsigned line_stipple_factor:8; /**< [1..256] actually */
unsigned line_stipple_pattern:16;
- uint32_t sprite_coord_enable; /* referring to 32 TEXCOORD/GENERIC inputs */
+ /**
+ * Replace the given TEXCOORD inputs with point coordinates, max. 8 inputs.
+ * If TEXCOORD (including PCOORD) are unsupported, replace GENERIC inputs
+ * instead. Max. 9 inputs: 8x GENERIC to emulate TEXCOORD, and 1x GENERIC
+ * to emulate PCOORD.
+ */
+ uint16_t sprite_coord_enable; /* 0-7: TEXCOORD/GENERIC, 8: PCOORD */
float line_width;
float point_size; /**< used when no per-vertex size */