<param name="framebuffer" type="GLuint" />
<param name="buffer" type="GLenum" />
<param name="drawbuffer" type="GLint" />
- <param name="value" type="const GLint *" />
+ <param name="value" type="const GLint *" count="_mesa_buffer_enum_to_count(buffer)"/>
</function>
<function name="ClearNamedFramebufferuiv">
<param name="framebuffer" type="GLuint" />
<param name="buffer" type="GLenum" />
<param name="drawbuffer" type="GLint" />
- <param name="value" type="const GLuint *" />
+ <param name="value" type="const GLuint *" count="_mesa_buffer_enum_to_count(buffer)"/>
</function>
<function name="ClearNamedFramebufferfv">
<param name="framebuffer" type="GLuint" />
<param name="buffer" type="GLenum" />
<param name="drawbuffer" type="GLint" />
- <param name="value" type="const GLfloat *" />
+ <param name="value" type="const GLfloat *" count="_mesa_buffer_enum_to_count(buffer)"/>
</function>
<function name="ClearNamedFramebufferfi">
<function name="Materialfv" es1="1.0" deprecated="3.1" exec="dynamic">
<param name="face" type="GLenum"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="const GLfloat *" variable_param="pname"/>
+ <param name="params" type="const GLfloat *" variable_param="pname"
+ marshal_count="_mesa_material_enum_to_count(pname)"/>
<glx rop="97"/>
</function>
<function name="Materialiv" deprecated="3.1">
<param name="face" type="GLenum"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="const GLint *" variable_param="pname"/>
+ <param name="params" type="const GLint *" variable_param="pname"
+ marshal_count="_mesa_material_enum_to_count(pname)"/>
<glx rop="99"/>
</function>
<function name="PointParameterfv" es1="1.1">
<param name="pname" type="GLenum"/>
- <param name="params" type="const GLfloat *" variable_param="pname"/>
+ <param name="params" type="const GLfloat *" variable_param="pname"
+ marshal_count="_mesa_point_param_enum_to_count(pname)"/>
<glx rop="2066"/>
</function>
<function name="PointParameteriv">
<param name="pname" type="GLenum"/>
- <param name="params" type="const GLint *" variable_param="pname"/>
+ <param name="params" type="const GLint *" variable_param="pname"
+ marshal_count="_mesa_point_param_enum_to_count(pname)"/>
<glx rop="4222"/>
</function>
<function name="Materialxv" es1="1.0" desktop="false">
<param name="face" type="GLenum"/>
<param name="pname" type="GLenum"/>
- <param name="params" type="const GLfixed *" variable_param="pname"/>
+ <param name="params" type="const GLfixed *" variable_param="pname"
+ marshal_count="_mesa_material_enum_to_count(pname)"/>
</function>
<function name="MultMatrixx" es1="1.0" desktop="false">
<function name="PointParameterxv" es1="1.1" desktop="false">
<param name="pname" type="GLenum"/>
- <param name="params" type="const GLfixed *"/>
+ <param name="params" type="const GLfixed *"
+ count="_mesa_point_param_enum_to_count(pname)"/>
</function>
<function name="TexParameterxv" es1="1.1" desktop="false">
}
}
+static inline unsigned
+_mesa_material_enum_to_count(GLenum pname)
+{
+ switch (pname) {
+ case GL_EMISSION:
+ case GL_AMBIENT:
+ case GL_DIFFUSE:
+ case GL_SPECULAR:
+ case GL_AMBIENT_AND_DIFFUSE:
+ return 4;
+ case GL_COLOR_INDEXES:
+ return 3;
+ case GL_SHININESS:
+ return 1;
+ default:
+ return 0;
+ }
+}
+
+static inline unsigned
+_mesa_point_param_enum_to_count(GLenum pname)
+{
+ switch (pname) {
+ case GL_DISTANCE_ATTENUATION_EXT:
+ return 3;
+ case GL_POINT_SIZE_MIN_EXT:
+ case GL_POINT_SIZE_MAX_EXT:
+ case GL_POINT_FADE_THRESHOLD_SIZE_EXT:
+ case GL_POINT_SPRITE_R_MODE_NV:
+ case GL_POINT_SPRITE_COORD_ORIGIN:
+ return 1;
+ default:
+ return 0;
+ }
+}
+
#endif /* MARSHAL_H */