static glXCreateContextWithConfigSGIX_t glXCreateContextWithConfig_ptr = NULL;
if (!glXCreateContextWithConfig_ptr) {
glXCreateContextWithConfig_ptr = (glXCreateContextWithConfigSGIX_t)
- glXGetProcAddress((const GLubyte *) "glXCreateContextWithConfigSGIX");
+ glXGetProcAddressARB((const GLubyte *) "glXCreateContextWithConfigSGIX");
}
if (glXCreateContextWithConfig_ptr)
return (*glXCreateContextWithConfig_ptr)(dpy, config, render_type,
static glXGetFBConfigAttribSGIX_t glXGetFBConfigAttrib_ptr = NULL;
if (!glXGetFBConfigAttrib_ptr) {
glXGetFBConfigAttrib_ptr = (glXGetFBConfigAttribSGIX_t)
- glXGetProcAddress((const GLubyte *) "glXGetFBConfigAttribSGIX");
+ glXGetProcAddressARB((const GLubyte *) "glXGetFBConfigAttribSGIX");
}
if (glXGetFBConfigAttrib_ptr)
return (*glXGetFBConfigAttrib_ptr)(dpy, config, attribute, value);
static glXGetFBConfigFromVisualSGIX_t glXGetFBConfigFromVisual_ptr = NULL;
if (!glXGetFBConfigFromVisual_ptr) {
glXGetFBConfigFromVisual_ptr = (glXGetFBConfigFromVisualSGIX_t)
- glXGetProcAddress((const GLubyte *) "glXGetFBConfigFromVisualSGIX");
+ glXGetProcAddressARB((const GLubyte *) "glXGetFBConfigFromVisualSGIX");
}
if (glXGetFBConfigFromVisual_ptr)
return (*glXGetFBConfigFromVisual_ptr)(dpy, vis);