+2000-11-09 Kevin Buettner <kevinb@redhat.com>
+
+ * values.c (value_being_returned, using_struct_return): Protoize.
+ * varobj.c (child_exists, cplus_class_num_children): Protoize.
+
2000-11-09 Kevin Buettner <kevinb@redhat.com>
Changes based on a patch from Ulrich Drepper:
0 when it is using the value returning conventions (this often
means returning pointer to where structure is vs. returning value). */
+/* ARGSUSED */
value_ptr
-value_being_returned (valtype, retbuf, struct_return)
- register struct type *valtype;
- char *retbuf;
- int struct_return;
- /*ARGSUSED */
+value_being_returned (struct type *valtype, char *retbuf, int struct_return)
{
register value_ptr val;
CORE_ADDR addr;
is the type returned by the function. GCC_P is nonzero if compiled
with GCC. */
+/* ARGSUSED */
int
-using_struct_return (function, funcaddr, value_type, gcc_p)
- value_ptr function;
- CORE_ADDR funcaddr;
- struct type *value_type;
- int gcc_p;
- /*ARGSUSED */
+using_struct_return (value_ptr function, CORE_ADDR funcaddr,
+ struct type *value_type, int gcc_p)
{
register enum type_code code = TYPE_CODE (value_type);
/* Does a child with the name NAME exist in VAR? If so, return its data.
If not, return NULL. */
static struct varobj *
-child_exists (var, name)
- struct varobj *var; /* Parent */
- char *name; /* name of child */
+child_exists (struct varobj *var, char *name)
{
struct varobj_child *vc;
That means we need to descend into all baseclasses and find out
how many are there, too. */
static void
-cplus_class_num_children (type, children)
- struct type *type;
- int children[3];
+cplus_class_num_children (struct type *type, int children[3])
{
int i;