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Fix the dstMap for rgb888 and bgr888 texture formats, which are the
author
Keith Whitwell
<keith@tungstengraphics.com>
Thu, 21 Sep 2006 12:43:05 +0000
(12:43 +0000)
committer
Keith Whitwell
<keith@tungstengraphics.com>
Thu, 21 Sep 2006 12:43:05 +0000
(12:43 +0000)
opposite to what you'd naively expect.
src/mesa/main/texstore.c
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diff --git
a/src/mesa/main/texstore.c
b/src/mesa/main/texstore.c
index 8456273dbb1b15042edb038671bb82e2d7309a05..394c70190b313f209aed6b5c52f21834e3b7a784 100644
(file)
--- a/
src/mesa/main/texstore.c
+++ b/
src/mesa/main/texstore.c
@@
-1668,9
+1668,9
@@
_mesa_texstore_rgb888(TEXSTORE_PARAMS)
/* dstmap - how to swizzle from RGBA to dst format:
*/
- dstmap[0] =
0
;
+ dstmap[0] =
2
;
dstmap[1] = 1;
- dstmap[2] =
2
;
+ dstmap[2] =
0
;
dstmap[3] = ONE; /* ? */
_mesa_swizzle_ubyte_image(ctx, dims,
@@
-1794,9
+1794,9
@@
_mesa_texstore_bgr888(TEXSTORE_PARAMS)
/* dstmap - how to swizzle from RGBA to dst format:
*/
- dstmap[0] =
2
;
+ dstmap[0] =
0
;
dstmap[1] = 1;
- dstmap[2] =
0
;
+ dstmap[2] =
2
;
dstmap[3] = ONE; /* ? */
_mesa_swizzle_ubyte_image(ctx, dims,