.shaderTessellationAndGeometryPointSize = true,
.shaderImageGatherExtended = true,
.shaderStorageImageExtendedFormats = true,
- .shaderStorageImageMultisample = pdevice->rad_info.chip_class >= GFX8,
+ .shaderStorageImageMultisample = true,
.shaderUniformBufferArrayDynamicIndexing = true,
.shaderSampledImageArrayDynamicIndexing = true,
.shaderStorageBufferArrayDynamicIndexing = true,
.sampledImageIntegerSampleCounts = sample_counts,
.sampledImageDepthSampleCounts = sample_counts,
.sampledImageStencilSampleCounts = sample_counts,
- .storageImageSampleCounts = pdevice->rad_info.chip_class >= GFX8 ? sample_counts : VK_SAMPLE_COUNT_1_BIT,
+ .storageImageSampleCounts = sample_counts,
.maxSampleMaskWords = 1,
.timestampComputeAndGraphics = true,
.timestampPeriod = 1000000.0 / pdevice->rad_info.clock_crystal_freq,