assert(next_binding_table_offset <= BRW_MAX_SURFACES);
return next_binding_table_offset;
}
+
+void
+brw_prog_key_set_id(union brw_any_prog_key *key, gl_shader_stage stage,
+ unsigned id)
+{
+ static const unsigned stage_offsets[] = {
+ offsetof(struct brw_vs_prog_key, program_string_id),
+ offsetof(struct brw_tcs_prog_key, program_string_id),
+ offsetof(struct brw_tes_prog_key, program_string_id),
+ offsetof(struct brw_gs_prog_key, program_string_id),
+ offsetof(struct brw_wm_prog_key, program_string_id),
+ offsetof(struct brw_cs_prog_key, program_string_id),
+ };
+ assert((int)stage >= 0 && stage < ARRAY_SIZE(stage_offsets));
+ *(unsigned*)((uint8_t*)key + stage_offsets[stage]) = id;
+}
const struct gl_program *prog,
struct brw_stage_prog_data *stage_prog_data,
uint32_t next_binding_table_offset);
+void
+brw_prog_key_set_id(union brw_any_prog_key *key, gl_shader_stage stage,
+ unsigned id);
void
brw_stage_prog_data_free(const void *prog_data);