{
struct pipe_screen *screen = st->pipe->screen;
struct gl_context *ctx = st->ctx;
- int i;
-
- ctx->Const.GLSLVersion = 120;
- _mesa_override_glsl_version(st->ctx);
+ int i, glsl_feature_level;
/*
* Extensions that are supported by all Gallium drivers:
ctx->Extensions.OES_draw_texture = GL_TRUE;
#endif
+ /* Figure out GLSL support. */
+ glsl_feature_level = screen->get_param(screen, PIPE_CAP_GLSL_FEATURE_LEVEL);
+
+ if (glsl_feature_level >= 130) {
+ ctx->Const.GLSLVersion = 130;
+ } else {
+ ctx->Const.GLSLVersion = 120;
+ }
+
+ _mesa_override_glsl_version(st->ctx);
+
+ if (ctx->Const.GLSLVersion >= 130) {
+ ctx->Const.NativeIntegers = GL_TRUE;
+ ctx->Const.MaxClipPlanes = 8;
+
+ /* Extensions that only depend on GLSL 1.3. */
+ ctx->Extensions.ARB_conservative_depth = GL_TRUE;
+ } else {
+ /* Optional integer support for GLSL 1.2. */
+ if (screen->get_shader_param(screen, PIPE_SHADER_VERTEX,
+ PIPE_SHADER_CAP_INTEGERS) &&
+ screen->get_shader_param(screen, PIPE_SHADER_FRAGMENT,
+ PIPE_SHADER_CAP_INTEGERS)) {
+ ctx->Const.NativeIntegers = GL_TRUE;
+ }
+ }
+
/*
* Extensions that depend on the driver/hardware:
*/
#endif
}
- if (screen->get_shader_param(screen, PIPE_SHADER_VERTEX,
- PIPE_SHADER_CAP_INTEGERS) &&
- screen->get_shader_param(screen, PIPE_SHADER_FRAGMENT,
- PIPE_SHADER_CAP_INTEGERS)) {
- ctx->Const.NativeIntegers = GL_TRUE;
- }
-
- if (ctx->Const.NativeIntegers)
- ctx->Const.GLSLVersion = 130;
-
- /* Extensions that only depend on the GLSL version:
- */
- if (ctx->Const.GLSLVersion >= 130) {
- ctx->Extensions.ARB_conservative_depth = GL_TRUE;
- ctx->Const.MaxClipPlanes = 8;
- }
-
ctx->Extensions.NV_primitive_restart = GL_TRUE;
if (!screen->get_param(screen, PIPE_CAP_PRIMITIVE_RESTART)) {
st->sw_primitive_restart = GL_TRUE;