BRW_FS_VARYING_INPUT_MASK) > 16)
key.input_slots_valid = fp->Base.InputsRead | VARYING_BIT_POS;
- const bool has_shader_channel_select = brw->is_haswell || brw->gen >= 8;
- unsigned sampler_count = _mesa_fls(fp->Base.SamplersUsed);
- for (unsigned i = 0; i < sampler_count; i++) {
- if (!has_shader_channel_select && (fp->Base.ShadowSamplers & (1 << i))) {
- /* Assume DEPTH_TEXTURE_MODE is the default: X, X, X, 1 */
- key.tex.swizzles[i] =
- MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_ONE);
- } else {
- /* Color sampler: assume no swizzling. */
- key.tex.swizzles[i] = SWIZZLE_XYZW;
- }
- }
+ brw_setup_tex_for_precompile(brw, &key.tex, &fp->Base);
if (fp->Base.InputsRead & VARYING_BIT_POS) {
key.drawable_height = ctx->DrawBuffer->Height;
return success;
}
+
+void
+brw_setup_tex_for_precompile(struct brw_context *brw,
+ struct brw_sampler_prog_key_data *tex,
+ struct gl_program *prog)
+{
+ const bool has_shader_channel_select = brw->is_haswell || brw->gen >= 8;
+ unsigned sampler_count = _mesa_fls(prog->SamplersUsed);
+ for (unsigned i = 0; i < sampler_count; i++) {
+ if (!has_shader_channel_select && (prog->ShadowSamplers & (1 << i))) {
+ /* Assume DEPTH_TEXTURE_MODE is the default: X, X, X, 1 */
+ tex->swizzles[i] =
+ MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_ONE);
+ } else {
+ /* Color sampler: assume no swizzling. */
+ tex->swizzles[i] = SWIZZLE_XYZW;
+ }
+ }
+}
bool brw_do_channel_expressions(struct exec_list *instructions);
bool brw_do_vector_splitting(struct exec_list *instructions);
+void brw_setup_tex_for_precompile(struct brw_context *brw,
+ struct brw_sampler_prog_key_data *tex,
+ struct gl_program *prog);
struct brw_context *brw = brw_context(ctx);
key->program_string_id = id;
- const bool has_shader_channel_select = brw->is_haswell || brw->gen >= 8;
- unsigned sampler_count = _mesa_fls(prog->SamplersUsed);
- for (unsigned i = 0; i < sampler_count; i++) {
- if (!has_shader_channel_select && (prog->ShadowSamplers & (1 << i))) {
- /* Assume DEPTH_TEXTURE_MODE is the default: X, X, X, 1 */
- key->tex.swizzles[i] =
- MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_ONE);
- } else {
- /* Color sampler: assume no swizzling. */
- key->tex.swizzles[i] = SWIZZLE_XYZW;
- }
- }
+ brw_setup_tex_for_precompile(brw, &key->tex, prog);
}
} /* extern "C" */