Also, remove ALIGN16_ATTRIB from structs that no longer need it.
int width, height;
void *color_start, *depth_start;
enum pipe_format color_format, depth_format;
-} ALIGN16_ATTRIB;
+};
/**
uint opcode;
uint surface; /**< Temporary: 0=color, 1=Z */
uint value;
-} ALIGN16_ATTRIB;
+};
/**
uint dummy3;
uint min_index;
boolean inline_verts;
-} ALIGN16_ATTRIB;
+};
struct cell_command_release_verts
/** XXX unions don't seem to work */
+/* XXX this should go away; all commands should be placed in batch buffers */
struct cell_command
{
+#if 0
struct cell_command_framebuffer fb;
struct cell_command_clear_surface clear;
struct cell_command_render render;
+#endif
struct cell_command_vs vs;
} ALIGN16_ATTRIB;