GLenum internalformat,
GLsizei width)
{
+ GET_CURRENT_CONTEXT(ctx);
+
(void) texture;
(void) target;
(void) levels;
(void) internalformat;
(void) width;
- /* no-op */
+
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glTextureStorage1DEXT not supported");
}
GLenum internalformat,
GLsizei width, GLsizei height)
{
+ GET_CURRENT_CONTEXT(ctx);
+
(void) texture;
(void) target;
(void) levels;
(void) internalformat;
(void) width;
(void) height;
- /* no-op */
+
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glTextureStorage2DEXT not supported");
}
GLenum internalformat,
GLsizei width, GLsizei height, GLsizei depth)
{
+ GET_CURRENT_CONTEXT(ctx);
+
(void) texture;
(void) target;
(void) levels;
(void) width;
(void) height;
(void) depth;
- /* no-op */
+
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glTextureStorage3DEXT not supported");
}