update TriangleCaps in GL_POINT/POLYGON_SMOOTH cases
authorBrian Paul <brian.paul@tungstengraphics.com>
Thu, 5 Oct 2000 23:10:42 +0000 (23:10 +0000)
committerBrian Paul <brian.paul@tungstengraphics.com>
Thu, 5 Oct 2000 23:10:42 +0000 (23:10 +0000)
src/mesa/main/enable.c

index 67cf170689d6461468e3be74a5c62d5b74ccf80a..0adf0f5522ec020afd9feafc4a5302aeb6b40399 100644 (file)
@@ -1,4 +1,4 @@
-/* $Id: enable.c,v 1.24 2000/09/26 20:53:53 brianp Exp $ */
+/* $Id: enable.c,v 1.25 2000/10/05 23:10:42 brianp Exp $ */
 
 /*
  * Mesa 3-D graphics library
@@ -290,12 +290,14 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state )
       case GL_POINT_SMOOTH:
         if (ctx->Point.SmoothFlag!=state) {
             ctx->Point.SmoothFlag = state;
+           ctx->TriangleCaps ^= DD_POINT_SMOOTH;
             ctx->NewState |= NEW_RASTER_OPS;
          }
         break;
       case GL_POLYGON_SMOOTH:
         if (ctx->Polygon.SmoothFlag!=state) {
             ctx->Polygon.SmoothFlag = state;
+           ctx->TriangleCaps ^= DD_TRI_SMOOTH;
             ctx->NewState |= NEW_RASTER_OPS;
          }
         break;