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mesa: assertions to check for too many vertex outputs or fragment inputs
author
Brian Paul
<brianp@vmware.com>
Fri, 8 May 2009 20:34:15 +0000
(14:34 -0600)
committer
Brian Paul
<brianp@vmware.com>
Fri, 8 May 2009 20:35:48 +0000
(14:35 -0600)
src/mesa/main/context.c
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diff --git
a/src/mesa/main/context.c
b/src/mesa/main/context.c
index ddbc631e674e70921d74b08b915a84cc26a2c39c..5e0f2d7b1bdc29b8150227e480ebe2f454d97efb 100644
(file)
--- a/
src/mesa/main/context.c
+++ b/
src/mesa/main/context.c
@@
-602,6
+602,10
@@
_mesa_init_constants(GLcontext *ctx)
ASSERT(MAX_NV_VERTEX_PROGRAM_TEMPS <= MAX_PROGRAM_TEMPS);
ASSERT(MAX_NV_VERTEX_PROGRAM_INPUTS <= VERT_ATTRIB_MAX);
ASSERT(MAX_NV_VERTEX_PROGRAM_OUTPUTS <= VERT_RESULT_MAX);
+
+ /* check that we don't exceed various 32-bit bitfields */
+ ASSERT(VERT_RESULT_MAX <= 32);
+ ASSERT(FRAG_ATTRIB_MAX <= 32);
}