* supported either.
*/
(void) attrs;
+ (void) renderType;
pdp = malloc(sizeof *pdp);
if (!pdp) {
/**
* Create the per-drawable private driver information.
*
- * \param render_type Type of rendering target. \c GLX_RGBA is the only
+ * \param render_type Type of rendering target. \c GLX_RGBA_TYPE is the only
* type likely to ever be supported for direct-rendering.
+ * However, \c GLX_RGBA_FLOAT_TYPE_ARB may eventually be
+ * supported by some drivers.
* \param shared Context with which to share textures, etc. or NULL
*
* \returns An opaque pointer to the per-context private information on
__DRIcontext *pcp;
void * const shareCtx = (shared != NULL) ? shared->driverPrivate : NULL;
+ (void) render_type;
+
pcp = malloc(sizeof *pcp);
if (!pcp)
return NULL;
static int
driCopyContext(__DRIcontext *dest, __DRIcontext *src, unsigned long mask)
{
+ (void) dest;
+ (void) src;
+ (void) mask;
return GL_FALSE;
}
static const __DRIextension *emptyExtensionList[] = { NULL };
__DRIscreen *psp;
+ (void) loaderPrivate;
+
if (driDriverAPI.InitScreen == NULL)
return NULL;