later, but only to look up an insn that is the head or tail of some
block. life_analysis and the stack register conversion process can
add insns within a block. */
-static short *block_number;
+static int *block_number;
/* This is the register file for all register after conversion */
static rtx FP_mode_reg[FIRST_PSEUDO_REGISTER][(int) MAX_MACHINE_MODE];
#define BLOCK_NUM(INSN) \
(((INSN_UID (INSN) > max_uid) \
- ? (short *)(abort() , 0) \
+ ? (int *)(abort() , 0) \
: block_number)[INSN_UID (INSN)])
extern rtx gen_jump ();
bzero (block_stack_in, blocks * sizeof (struct stack_def));
bzero (block_out_reg_set, blocks * sizeof (HARD_REG_SET));
- block_number = (short *) alloca ((max_uid + 1) * sizeof (short));
+ block_number = (int *) alloca ((max_uid + 1) * sizeof (int));
find_blocks (first);
stack_reg_life_analysis (first);