It always returned True.
_mesa_get_format_name(intel_rb_format(irb)));
fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT;
}
-
-#ifdef I915
- if (!intel_span_supports_format(intel_rb_format(irb))) {
- DBG("Unsupported swrast texture/renderbuffer format attached: %s\n",
- _mesa_get_format_name(intel_rb_format(irb)));
- fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT;
- }
-#endif
}
}
}
}
}
-
-
-bool
-intel_span_supports_format(gl_format format)
-{
- /* Rendering to/from integer textures will be done using MapRenderbuffer,
- * rather than coding up new paths through GetRow/PutRow(), so claim support
- * for those formats in here for now.
- */
- return true;
-}
-
void intel_map_vertex_shader_textures(struct gl_context *ctx);
void intel_unmap_vertex_shader_textures(struct gl_context *ctx);
-bool intel_span_supports_format(gl_format format);
intptr_t intel_offset_S8(uint32_t stride, uint32_t x, uint32_t y);
#endif