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r600g: use LINEAR_ALIGNED tiling for 1D array textures and if height0 <= 3
author
Marek Olšák
<maraeo@gmail.com>
Tue, 13 Nov 2012 15:04:13 +0000
(16:04 +0100)
committer
Marek Olšák
<maraeo@gmail.com>
Tue, 13 Nov 2012 16:17:05 +0000
(17:17 +0100)
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
src/gallium/drivers/r600/r600_texture.c
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diff --git
a/src/gallium/drivers/r600/r600_texture.c
b/src/gallium/drivers/r600/r600_texture.c
index 42010bf778539dc803180f834c7f4450fe9f6d3b..0054c5b1d28c643e97b93baa27f15845026d71dd 100644
(file)
--- a/
src/gallium/drivers/r600/r600_texture.c
+++ b/
src/gallium/drivers/r600/r600_texture.c
@@
-509,7
+509,9
@@
struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
if (!(templ->bind & PIPE_BIND_SCANOUT) &&
templ->usage != PIPE_USAGE_STAGING &&
templ->usage != PIPE_USAGE_STREAM &&
- templ->target != PIPE_TEXTURE_1D) {
+ templ->target != PIPE_TEXTURE_1D &&
+ templ->target != PIPE_TEXTURE_1D_ARRAY &&
+ templ->height0 > 3) {
array_mode = V_038000_ARRAY_2D_TILED_THIN1;
} else if (util_format_is_compressed(templ->format)) {
array_mode = V_038000_ARRAY_1D_TILED_THIN1;