case GL_SAMPLER_BINDING: {
struct gl_sampler_object *samp;
- if (ctx->API != API_OPENGL_CORE)
+ if (!_mesa_is_desktop_gl(ctx) || ctx->Version < 33)
goto invalid_enum;
if (index >= _mesa_max_tex_unit(ctx))
goto invalid_value;
return;
}
- if (ctx->API == API_OPENGL_CORE && ctx->Version >= 44 &&
+ if (_mesa_is_desktop_gl(ctx) && ctx->Version >= 44 &&
stride > ctx->Const.MaxVertexAttribStride) {
_mesa_error(ctx, GL_INVALID_VALUE, "%s(stride=%d > "
"GL_MAX_VERTEX_ATTRIB_STRIDE)", func, stride);
return;
}
- if (((ctx->API == API_OPENGL_CORE && ctx->Version >= 44) || _mesa_is_gles31(ctx)) &&
+ if (((_mesa_is_desktop_gl(ctx) && ctx->Version >= 44) || _mesa_is_gles31(ctx)) &&
stride > ctx->Const.MaxVertexAttribStride) {
_mesa_error(ctx, GL_INVALID_VALUE, "%s(stride=%d > "
"GL_MAX_VERTEX_ATTRIB_STRIDE)", func, stride);
continue;
}
- if (ctx->API == API_OPENGL_CORE && ctx->Version >= 44 &&
+ if (_mesa_is_desktop_gl(ctx) && ctx->Version >= 44 &&
strides[i] > ctx->Const.MaxVertexAttribStride) {
_mesa_error(ctx, GL_INVALID_VALUE,
"%s(strides[%u]=%d > "
* is used in every case. They remove equation 2.2 completely.
*/
if (_mesa_is_gles3(ctx) ||
- (ctx->API == API_OPENGL_CORE && ctx->Version >= 42)) {
+ (_mesa_is_desktop_gl(ctx) && ctx->Version >= 42)) {
/* Equation 2.3 above. */
float f = ((float) val.x) / 511.0F;
return MAX2(f, -1.0f);
val.x = i2;
if (_mesa_is_gles3(ctx) ||
- (ctx->API == API_OPENGL_CORE && ctx->Version >= 42)) {
+ (_mesa_is_desktop_gl(ctx) && ctx->Version >= 42)) {
/* Equation 2.3 above. */
float f = (float) val.x;
return MAX2(f, -1.0f);