mesa: Return -FLT_MAX instead of 0 for LG2(0).
authorVinson Lee <vlee@vmware.com>
Thu, 1 Oct 2009 19:33:20 +0000 (13:33 -0600)
committerBrian Paul <brianp@vmware.com>
Thu, 1 Oct 2009 19:33:20 +0000 (13:33 -0600)
lim x->0 log(x) = -inf so -FLT_MAX is a better approximation than 0
for LG2(0).

src/mesa/shader/prog_execute.c

index 69b81e724a20216bf5eeb27acd0379a68914ce20..192d39aed1ee40ac7f3e4bf8aa8c8b68f6e5fb84 100644 (file)
@@ -939,7 +939,7 @@ _mesa_execute_program(GLcontext * ctx,
            /* The fast LOG2 macro doesn't meet the precision requirements.
             */
             if (a[0] == 0.0F) {
-               val = 0.0F;
+               val = -FLT_MAX;
             }
             else {
                val = log(a[0]) * 1.442695F;