This removes the last of the legacy fields from gl_renderbuffer.
GL_STENCIL_INDEX. */
gl_format Format; /**< The actual renderbuffer memory format */
- /* XXX the following fields are obsolete and wil go away */
- GLvoid *Buffer; /**< Malloc'd memory for software buffers */
-
- /** The following fields are only valid while the buffer is mapped */
- GLubyte *Map;
- GLint RowStrideBytes;
-
/* Delete this renderbuffer */
void (*Delete)(struct gl_renderbuffer *rb);