more namespace clean-ups
authorBrian Paul <brian.paul@tungstengraphics.com>
Sat, 3 Mar 2001 20:56:59 +0000 (20:56 +0000)
committerBrian Paul <brian.paul@tungstengraphics.com>
Sat, 3 Mar 2001 20:56:59 +0000 (20:56 +0000)
12 files changed:
src/mesa/math/m_clip_tmp.h
src/mesa/math/m_debug_norm.c
src/mesa/math/m_dotprod_tmp.h
src/mesa/math/m_norm_tmp.h
src/mesa/math/m_xform.c
src/mesa/math/m_xform.h
src/mesa/tnl/t_vb_fog.c
src/mesa/tnl/t_vb_normals.c
src/mesa/tnl/t_vb_texgen.c
src/mesa/tnl/t_vb_vertex.c
src/mesa/x86/3dnow.c
src/mesa/x86/x86.c

index 62c7e37ae90a22b539950c3c964f879d2a1007cf..9c97f97de0e86005917f6443057b4c82c534b1c0 100644 (file)
@@ -1,4 +1,4 @@
-/* $Id: m_clip_tmp.h,v 1.4 2001/03/03 20:33:30 brianp Exp $ */
+/* $Id: m_clip_tmp.h,v 1.5 2001/03/03 20:57:00 brianp Exp $ */
 
 /*
  * Mesa 3-D graphics library
@@ -219,11 +219,11 @@ static GLvector4f * _XFORMAPI TAG(cliptest_points2)( GLvector4f *clip_vec,
 
 static void TAG(init_c_cliptest)( void )
 {
-   gl_clip_tab[4] = TAG(cliptest_points4);
-   gl_clip_tab[3] = TAG(cliptest_points3);
-   gl_clip_tab[2] = TAG(cliptest_points2);
+   _mesa_clip_tab[4] = TAG(cliptest_points4);
+   _mesa_clip_tab[3] = TAG(cliptest_points3);
+   _mesa_clip_tab[2] = TAG(cliptest_points2);
 
-   gl_clip_np_tab[4] = TAG(cliptest_np_points4);
-   gl_clip_np_tab[3] = TAG(cliptest_points3);
-   gl_clip_np_tab[2] = TAG(cliptest_points2);
+   _mesa_clip_np_tab[4] = TAG(cliptest_np_points4);
+   _mesa_clip_np_tab[3] = TAG(cliptest_points3);
+   _mesa_clip_np_tab[2] = TAG(cliptest_points2);
 }
index 3c37760032a659eee5b98015f8740b82669284fa..55179ff01e7508c2e54a9c03d4fd9752b4ab8280 100644 (file)
@@ -1,4 +1,4 @@
-/* $Id: m_debug_norm.c,v 1.2 2001/03/03 20:33:30 brianp Exp $ */
+/* $Id: m_debug_norm.c,v 1.3 2001/03/03 20:57:00 brianp Exp $ */
 
 /*
  * Mesa 3-D graphics library
@@ -377,12 +377,12 @@ void _math_test_all_normal_transform_functions( char *description )
 #endif
 
       for ( mtype = 0 ; mtype < 8 ; mtype++ ) {
-         normal_func func = gl_normal_tab[norm_types[mtype]][cma];
+         normal_func func = _mesa_normal_tab[norm_types[mtype]][cma];
          long *cycles = &(benchmark_tab[mtype][cma]);
 
          if ( test_norm_function( func, mtype, masked, cycles ) == 0 ) {
             char buf[100];
-            sprintf( buf, "gl_normal_tab[%s][%s] failed test (%s)",
+            sprintf( buf, "_mesa_normal_tab[%s][%s] failed test (%s)",
                      cmastring, norm_strings[mtype], description );
             _mesa_problem( NULL, buf );
         }
index 4bd875c6813e18d0b7fc7a6d185c8ab1e7897499..88a9b37fa5558d1163352776c060a748adaf7c8b 100644 (file)
@@ -1,4 +1,4 @@
-/* $Id: m_dotprod_tmp.h,v 1.2 2000/12/26 05:09:31 keithw Exp $ */
+/* $Id: m_dotprod_tmp.h,v 1.3 2001/03/03 20:57:00 brianp Exp $ */
 
 /*
  * Mesa 3-D graphics library
@@ -112,7 +112,7 @@ static void TAG(dotprod_vec4)( GLfloat *out,
 
 static void TAG(init_dotprod)( void )
 {
-   gl_dotprod_tab[IDX&1][2] = TAG(dotprod_vec2);
-   gl_dotprod_tab[IDX&1][3] = TAG(dotprod_vec3);
-   gl_dotprod_tab[IDX&1][4] = TAG(dotprod_vec4);
+   _mesa_dotprod_tab[IDX&1][2] = TAG(dotprod_vec2);
+   _mesa_dotprod_tab[IDX&1][3] = TAG(dotprod_vec3);
+   _mesa_dotprod_tab[IDX&1][4] = TAG(dotprod_vec4);
 }
index 45111a41294bd6fcb45c835e16408f8e5f8330aa..ccaa2247e871e1cf6d23033f22a51f4ae1889be8 100644 (file)
@@ -1,4 +1,4 @@
-/* $Id: m_norm_tmp.h,v 1.3 2000/12/28 22:11:05 keithw Exp $ */
+/* $Id: m_norm_tmp.h,v 1.4 2001/03/03 20:57:00 brianp Exp $ */
 
 /*
  * Mesa 3-D graphics library
@@ -387,27 +387,27 @@ TAG(rescale_normals)( const GLmatrix *mat,
 static void _XFORMAPI
 TAG(init_c_norm_transform)( void )
 {
-   gl_normal_tab[NORM_TRANSFORM_NO_ROT][IDX] = 
+   _mesa_normal_tab[NORM_TRANSFORM_NO_ROT][IDX] = 
       TAG(transform_normals_no_rot);
 
-   gl_normal_tab[NORM_TRANSFORM_NO_ROT | NORM_RESCALE][IDX] = 
+   _mesa_normal_tab[NORM_TRANSFORM_NO_ROT | NORM_RESCALE][IDX] = 
       TAG(transform_rescale_normals_no_rot);
 
-   gl_normal_tab[NORM_TRANSFORM_NO_ROT | NORM_NORMALIZE][IDX] = 
+   _mesa_normal_tab[NORM_TRANSFORM_NO_ROT | NORM_NORMALIZE][IDX] = 
       TAG(transform_normalize_normals_no_rot);
 
-   gl_normal_tab[NORM_TRANSFORM][IDX] = 
+   _mesa_normal_tab[NORM_TRANSFORM][IDX] = 
       TAG(transform_normals);
 
-   gl_normal_tab[NORM_TRANSFORM | NORM_RESCALE][IDX] = 
+   _mesa_normal_tab[NORM_TRANSFORM | NORM_RESCALE][IDX] = 
       TAG(transform_rescale_normals);
 
-   gl_normal_tab[NORM_TRANSFORM | NORM_NORMALIZE][IDX] = 
+   _mesa_normal_tab[NORM_TRANSFORM | NORM_NORMALIZE][IDX] = 
       TAG(transform_normalize_normals);
 
-   gl_normal_tab[NORM_RESCALE][IDX] = 
+   _mesa_normal_tab[NORM_RESCALE][IDX] = 
       TAG(rescale_normals);
 
-   gl_normal_tab[NORM_NORMALIZE][IDX] = 
+   _mesa_normal_tab[NORM_NORMALIZE][IDX] = 
       TAG(normalize_normals);
 }
index 3a677ddfe6ad346d628241ec1eeb49991aa7e09d..f896bb1e03b4a670e005c1497aeb5d6fc7770d8e 100644 (file)
@@ -1,4 +1,4 @@
-/* $Id: m_xform.c,v 1.9 2001/03/03 20:33:30 brianp Exp $ */
+/* $Id: m_xform.c,v 1.10 2001/03/03 20:57:00 brianp Exp $ */
 
 /*
  * Mesa 3-D graphics library
 #include "X86/common_x86_asm.h"
 #endif
 
-clip_func gl_clip_tab[5];
-clip_func gl_clip_np_tab[5];
-dotprod_func gl_dotprod_tab[2][5];
+clip_func _mesa_clip_tab[5];
+clip_func _mesa_clip_np_tab[5];
+dotprod_func _mesa_dotprod_tab[2][5];
 vec_copy_func _mesa_copy_tab[2][0x10];
-normal_func gl_normal_tab[0xf][0x4];
+normal_func _mesa_normal_tab[0xf][0x4];
 transform_func **(_mesa_transform_tab[2]);
 static transform_func *cull_transform_tab[5];
 static transform_func *raw_transform_tab[5];
index 27496feb7845c3c71f1ef37986c113b604851650..d8b019cc54824f95bded7d6c3226b9ae42c6b7b8 100644 (file)
@@ -1,4 +1,4 @@
-/* $Id: m_xform.h,v 1.6 2001/03/03 20:33:30 brianp Exp $ */
+/* $Id: m_xform.h,v 1.7 2001/03/03 20:57:00 brianp Exp $ */
 
 /*
  * Mesa 3-D graphics library
@@ -197,12 +197,12 @@ extern void _mesa_transform_bounds2( GLubyte *orMask, GLubyte *andMask,
                                  CONST GLfloat src[][3] );
 
 
-extern dotprod_func  gl_dotprod_tab[2][5];
+extern dotprod_func  _mesa_dotprod_tab[2][5];
 extern vec_copy_func _mesa_copy_tab[2][0x10];
 extern vec_copy_func _mesa_copy_clean_tab[2][5];
-extern clip_func     gl_clip_tab[5];
-extern clip_func     gl_clip_np_tab[5];
-extern normal_func   gl_normal_tab[0xf][0x4];
+extern clip_func     _mesa_clip_tab[5];
+extern clip_func     _mesa_clip_np_tab[5];
+extern normal_func   _mesa_normal_tab[0xf][0x4];
 
 /* Use of 3 layers of linked 1-dimensional arrays to reduce
  * cost of lookup.
index cf01d4c9c3240bfd86ed04c06ca9bcf57f10deef..e5302cbdeeed6d402d7a17c4d852605b9dd1cd75 100644 (file)
@@ -1,4 +1,4 @@
-/* $Id: t_vb_fog.c,v 1.5 2001/03/03 20:33:31 brianp Exp $ */
+/* $Id: t_vb_fog.c,v 1.6 2001/03/03 20:57:00 brianp Exp $ */
 
 /*
  * Mesa 3-D graphics library
@@ -157,8 +157,8 @@ static GLboolean run_fog_stage( GLcontext *ctx,
         /* Full eye coords weren't required, just calculate the
          * eye Z values.
          */
-        gl_dotprod_tab[0][VB->ObjPtr->size](input->data, sizeof(GLfloat),
-                                            VB->ObjPtr, plane, 0 );
+        _mesa_dotprod_tab[0][VB->ObjPtr->size](input->data, sizeof(GLfloat),
+                                                VB->ObjPtr, plane, 0 );
 
         input->count = VB->ObjPtr->count;
       }
index 91479a38d1bf4ed2078731ab720b6006f9b3fd42..3d02cae4a2342d4d9952f292640728b7f621eb0b 100644 (file)
@@ -1,4 +1,4 @@
-/* $Id: t_vb_normals.c,v 1.4 2001/03/03 20:33:31 brianp Exp $ */
+/* $Id: t_vb_normals.c,v 1.5 2001/03/03 20:57:00 brianp Exp $ */
 
 /*
  * Mesa 3-D graphics library
@@ -92,23 +92,23 @@ static GLboolean run_validate_normal_stage( GLcontext *ctx,
        
        
       if (ctx->Transform.Normalize) {
-        store->NormalTransform = gl_normal_tab[transform | NORM_NORMALIZE];
+        store->NormalTransform = _mesa_normal_tab[transform | NORM_NORMALIZE];
       }
       else if (ctx->Transform.RescaleNormals &&
               ctx->_ModelViewInvScale != 1.0) {
-        store->NormalTransform = gl_normal_tab[transform | NORM_RESCALE];
+        store->NormalTransform = _mesa_normal_tab[transform | NORM_RESCALE];
       }
       else {
-        store->NormalTransform = gl_normal_tab[transform];
+        store->NormalTransform = _mesa_normal_tab[transform];
       }
    }
    else {
       if (ctx->Transform.Normalize) {
-        store->NormalTransform = gl_normal_tab[NORM_NORMALIZE];
+        store->NormalTransform = _mesa_normal_tab[NORM_NORMALIZE];
       }
       else if (!ctx->Transform.RescaleNormals &&
               ctx->_ModelViewInvScale != 1.0) {
-        store->NormalTransform = gl_normal_tab[NORM_RESCALE];
+        store->NormalTransform = _mesa_normal_tab[NORM_RESCALE];
       }
       else {
         store->NormalTransform = 0;
index 0789670da6e2affe84835a21193e76f1ef6fbbd1..8394c504d704e4f92673ee26da4cac1b932c73af 100644 (file)
@@ -1,4 +1,4 @@
-/* $Id: t_vb_texgen.c,v 1.3 2001/03/03 20:33:31 brianp Exp $ */
+/* $Id: t_vb_texgen.c,v 1.4 2001/03/03 20:57:00 brianp Exp $ */
 
 /*
  * Mesa 3-D graphics library
@@ -413,12 +413,12 @@ static void texgen( GLcontext *ctx,
       GLuint i;
       switch (texUnit->GenModeS) {
       case GL_OBJECT_LINEAR:
-        (gl_dotprod_tab[0][obj->size])((GLfloat *)out->data,
+        (_mesa_dotprod_tab[0][obj->size])((GLfloat *)out->data,
                                        sizeof(out->data[0]), obj, 
                                        texUnit->ObjectPlaneS, 0);
         break;
       case GL_EYE_LINEAR:
-        (gl_dotprod_tab[0][eye->size])((GLfloat *)out->data, 
+        (_mesa_dotprod_tab[0][eye->size])((GLfloat *)out->data, 
                                        sizeof(out->data[0]), eye,
                                        texUnit->EyePlaneS, 0);
         break;
@@ -446,12 +446,12 @@ static void texgen( GLcontext *ctx,
       GLuint i;
       switch (texUnit->GenModeT) {
       case GL_OBJECT_LINEAR:
-        (gl_dotprod_tab[0][obj->size])(&(out->data[0][1]), 
+        (_mesa_dotprod_tab[0][obj->size])(&(out->data[0][1]), 
                                        sizeof(out->data[0]), obj, 
                                        texUnit->ObjectPlaneT, 0);
         break;
       case GL_EYE_LINEAR:
-        (gl_dotprod_tab[0][eye->size])(&(out->data[0][1]), 
+        (_mesa_dotprod_tab[0][eye->size])(&(out->data[0][1]), 
                                        sizeof(out->data[0]), eye, 
                                        texUnit->EyePlaneT, 0);
         break; 
@@ -479,12 +479,12 @@ static void texgen( GLcontext *ctx,
       GLuint i;
       switch (texUnit->GenModeR) {
       case GL_OBJECT_LINEAR:
-        (gl_dotprod_tab[0][obj->size])(&(out->data[0][2]), 
+        (_mesa_dotprod_tab[0][obj->size])(&(out->data[0][2]), 
                                        sizeof(out->data[0]), obj, 
                                        texUnit->ObjectPlaneR, 0);
         break;
       case GL_EYE_LINEAR:
-        (gl_dotprod_tab[0][eye->size])(&(out->data[0][2]), 
+        (_mesa_dotprod_tab[0][eye->size])(&(out->data[0][2]), 
                                        sizeof(out->data[0]), eye,
                                        texUnit->EyePlaneR, 0);
         break;
@@ -507,12 +507,12 @@ static void texgen( GLcontext *ctx,
    if (texUnit->TexGenEnabled & Q_BIT) {
       switch (texUnit->GenModeQ) {
       case GL_OBJECT_LINEAR:
-        (gl_dotprod_tab[0][obj->size])(&(out->data[0][3]), 
+        (_mesa_dotprod_tab[0][obj->size])(&(out->data[0][3]), 
                                        sizeof(out->data[0]), obj, 
                                        texUnit->ObjectPlaneQ, 0);
         break;
       case GL_EYE_LINEAR:
-        (gl_dotprod_tab[0][eye->size])(&(out->data[0][3]), 
+        (_mesa_dotprod_tab[0][eye->size])(&(out->data[0][3]), 
                                        sizeof(out->data[0]), eye,
                                        texUnit->EyePlaneQ, 0);
         break;
index 0af2f65f7c8a3e92031e5be98c1dcd3607f64239..0279d13d378ec3d1eb928e0dd54024c28fa2031d 100644 (file)
@@ -1,4 +1,4 @@
-/* $Id: t_vb_vertex.c,v 1.4 2001/03/03 20:33:31 brianp Exp $ */
+/* $Id: t_vb_vertex.c,v 1.5 2001/03/03 20:57:00 brianp Exp $ */
 
 /*
  * Mesa 3-D graphics library
@@ -188,19 +188,19 @@ static GLboolean run_vertex_stage( GLcontext *ctx,
 
       if (tnl->NeedProjCoords) {
         VB->ProjectedClipPtr = 
-           gl_clip_tab[VB->ClipPtr->size]( VB->ClipPtr,
-                                           &store->proj,
-                                           store->clipmask,
-                                           &store->ormask,
-                                           &store->andmask );
+           _mesa_clip_tab[VB->ClipPtr->size]( VB->ClipPtr,
+                                               &store->proj,
+                                               store->clipmask,
+                                               &store->ormask,
+                                               &store->andmask );
 
       } else {
         VB->ProjectedClipPtr = 0;
-        gl_clip_np_tab[VB->ClipPtr->size]( VB->ClipPtr,
-                                           0,
-                                           store->clipmask,
-                                           &store->ormask,
-                                           &store->andmask );
+        _mesa_clip_np_tab[VB->ClipPtr->size]( VB->ClipPtr,
+                                               0,
+                                               store->clipmask,
+                                               &store->ormask,
+                                               &store->andmask );
       }
 
       if (store->andmask) 
index 2d67d9512d57ee2f3598737b87e31f51e50637dd..9c00baaa907d0602c7c156d6b504f4488ef50802 100644 (file)
@@ -1,4 +1,4 @@
-/* $Id: 3dnow.c,v 1.15 2001/03/03 20:33:30 brianp Exp $ */
+/* $Id: 3dnow.c,v 1.16 2001/03/03 20:56:59 brianp Exp $ */
 
 /*
  * Mesa 3-D graphics library
 
 
 #define DECLARE_XFORM_GROUP( pfx, sz, masked ) \
- extern void _ASMAPI gl_##pfx##_transform_points##sz##_general_##masked( XFORM_ARGS );     \
- extern void _ASMAPI gl_##pfx##_transform_points##sz##_identity_##masked( XFORM_ARGS );            \
- extern void _ASMAPI gl_##pfx##_transform_points##sz##_3d_no_rot_##masked( XFORM_ARGS );    \
- extern void _ASMAPI gl_##pfx##_transform_points##sz##_perspective_##masked( XFORM_ARGS );  \
- extern void _ASMAPI gl_##pfx##_transform_points##sz##_2d_##masked( XFORM_ARGS );          \
- extern void _ASMAPI gl_##pfx##_transform_points##sz##_2d_no_rot_##masked( XFORM_ARGS );    \
- extern void _ASMAPI gl_##pfx##_transform_points##sz##_3d_##masked( XFORM_ARGS );
+ extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_general_##masked( XFORM_ARGS );          \
+ extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_identity_##masked( XFORM_ARGS );         \
+ extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_3d_no_rot_##masked( XFORM_ARGS );    \
+ extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_perspective_##masked( XFORM_ARGS );  \
+ extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_2d_##masked( XFORM_ARGS );       \
+ extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_2d_no_rot_##masked( XFORM_ARGS );    \
+ extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_3d_##masked( XFORM_ARGS );
 
 
 #define ASSIGN_XFORM_GROUP( pfx, cma, sz, masked )                     \
    _mesa_transform_tab[cma][sz][MATRIX_GENERAL] =                              \
-      gl_##pfx##_transform_points##sz##_general_##masked;              \
+      _mesa_##pfx##_transform_points##sz##_general_##masked;           \
    _mesa_transform_tab[cma][sz][MATRIX_IDENTITY] =                             \
-      gl_##pfx##_transform_points##sz##_identity_##masked;             \
+      _mesa_##pfx##_transform_points##sz##_identity_##masked;          \
    _mesa_transform_tab[cma][sz][MATRIX_3D_NO_ROT] =                    \
-      gl_##pfx##_transform_points##sz##_3d_no_rot_##masked;            \
+      _mesa_##pfx##_transform_points##sz##_3d_no_rot_##masked;         \
    _mesa_transform_tab[cma][sz][MATRIX_PERSPECTIVE] =                  \
-      gl_##pfx##_transform_points##sz##_perspective_##masked;          \
+      _mesa_##pfx##_transform_points##sz##_perspective_##masked;               \
    _mesa_transform_tab[cma][sz][MATRIX_2D] =                           \
-      gl_##pfx##_transform_points##sz##_2d_##masked;                   \
+      _mesa_##pfx##_transform_points##sz##_2d_##masked;                        \
    _mesa_transform_tab[cma][sz][MATRIX_2D_NO_ROT] =                    \
-      gl_##pfx##_transform_points##sz##_2d_no_rot_##masked;            \
+      _mesa_##pfx##_transform_points##sz##_2d_no_rot_##masked;         \
    _mesa_transform_tab[cma][sz][MATRIX_3D] =                           \
-      gl_##pfx##_transform_points##sz##_3d_##masked;
+      _mesa_##pfx##_transform_points##sz##_3d_##masked;
 
 
 
 
 
 #define DECLARE_NORM_GROUP( pfx, masked ) \
- extern void _ASMAPI gl_##pfx##_rescale_normals_##masked( NORM_ARGS );                     \
- extern void _ASMAPI gl_##pfx##_normalize_normals_##masked( NORM_ARGS );                   \
- extern void _ASMAPI gl_##pfx##_transform_normals_##masked( NORM_ARGS );                   \
- extern void _ASMAPI gl_##pfx##_transform_normals_no_rot_##masked( NORM_ARGS );                    \
- extern void _ASMAPI gl_##pfx##_transform_rescale_normals_##masked( NORM_ARGS );           \
- extern void _ASMAPI gl_##pfx##_transform_rescale_normals_no_rot_##masked( NORM_ARGS );            \
- extern void _ASMAPI gl_##pfx##_transform_normalize_normals_##masked( NORM_ARGS );         \
- extern void _ASMAPI gl_##pfx##_transform_normalize_normals_no_rot_##masked( NORM_ARGS );
+ extern void _ASMAPI _mesa_##pfx##_rescale_normals_##masked( NORM_ARGS );                          \
+ extern void _ASMAPI _mesa_##pfx##_normalize_normals_##masked( NORM_ARGS );                \
+ extern void _ASMAPI _mesa_##pfx##_transform_normals_##masked( NORM_ARGS );                \
+ extern void _ASMAPI _mesa_##pfx##_transform_normals_no_rot_##masked( NORM_ARGS );                 \
+ extern void _ASMAPI _mesa_##pfx##_transform_rescale_normals_##masked( NORM_ARGS );        \
+ extern void _ASMAPI _mesa_##pfx##_transform_rescale_normals_no_rot_##masked( NORM_ARGS );         \
+ extern void _ASMAPI _mesa_##pfx##_transform_normalize_normals_##masked( NORM_ARGS );      \
+ extern void _ASMAPI _mesa_##pfx##_transform_normalize_normals_no_rot_##masked( NORM_ARGS );
 
 
 #define ASSIGN_NORM_GROUP( pfx, cma, masked )                          \
-   gl_normal_tab[NORM_RESCALE][cma] =                                  \
-      gl_##pfx##_rescale_normals_##masked;                             \
-   gl_normal_tab[NORM_NORMALIZE][cma] =                                        \
-      gl_##pfx##_normalize_normals_##masked;                           \
-   gl_normal_tab[NORM_TRANSFORM][cma] =                                        \
-      gl_##pfx##_transform_normals_##masked;                           \
-   gl_normal_tab[NORM_TRANSFORM_NO_ROT][cma] =                         \
-      gl_##pfx##_transform_normals_no_rot_##masked;                    \
-   gl_normal_tab[NORM_TRANSFORM | NORM_RESCALE][cma] =                 \
-      gl_##pfx##_transform_rescale_normals_##masked;                   \
-   gl_normal_tab[NORM_TRANSFORM_NO_ROT | NORM_RESCALE][cma] =          \
-      gl_##pfx##_transform_rescale_normals_no_rot_##masked;            \
-   gl_normal_tab[NORM_TRANSFORM | NORM_NORMALIZE][cma] =               \
-      gl_##pfx##_transform_normalize_normals_##masked;                 \
-   gl_normal_tab[NORM_TRANSFORM_NO_ROT | NORM_NORMALIZE][cma] =                \
-      gl_##pfx##_transform_normalize_normals_no_rot_##masked;
+   _mesa_normal_tab[NORM_RESCALE][cma] =                                       \
+      _mesa_##pfx##_rescale_normals_##masked;                          \
+   _mesa_normal_tab[NORM_NORMALIZE][cma] =                                     \
+      _mesa_##pfx##_normalize_normals_##masked;                                \
+   _mesa_normal_tab[NORM_TRANSFORM][cma] =                                     \
+      _mesa_##pfx##_transform_normals_##masked;                                \
+   _mesa_normal_tab[NORM_TRANSFORM_NO_ROT][cma] =                              \
+      _mesa_##pfx##_transform_normals_no_rot_##masked;                 \
+   _mesa_normal_tab[NORM_TRANSFORM | NORM_RESCALE][cma] =                      \
+      _mesa_##pfx##_transform_rescale_normals_##masked;                        \
+   _mesa_normal_tab[NORM_TRANSFORM_NO_ROT | NORM_RESCALE][cma] =               \
+      _mesa_##pfx##_transform_rescale_normals_no_rot_##masked;         \
+   _mesa_normal_tab[NORM_TRANSFORM | NORM_NORMALIZE][cma] =            \
+      _mesa_##pfx##_transform_normalize_normals_##masked;                      \
+   _mesa_normal_tab[NORM_TRANSFORM_NO_ROT | NORM_NORMALIZE][cma] =             \
+      _mesa_##pfx##_transform_normalize_normals_no_rot_##masked;
 
 
 #ifdef USE_3DNOW_ASM
@@ -132,18 +132,18 @@ DECLARE_NORM_GROUP( 3dnow, raw )
 /*DECLARE_NORM_GROUP( 3dnow, masked )*/
 
 
-extern void _ASMAPI gl_v16_3dnow_general_xform( GLfloat *first_vert,
+extern void _ASMAPI _mesa_v16_3dnow_general_xform( GLfloat *first_vert,
                                                const GLfloat *m,
                                                const GLfloat *src,
                                                GLuint src_stride,
                                                GLuint count );
 
-extern void _ASMAPI gl_3dnow_project_vertices( GLfloat *first,
+extern void _ASMAPI _mesa_3dnow_project_vertices( GLfloat *first,
                                               GLfloat *last,
                                               const GLfloat *m,
                                               GLuint stride );
 
-extern void _ASMAPI gl_3dnow_project_clipped_vertices( GLfloat *first,
+extern void _ASMAPI _mesa_3dnow_project_clipped_vertices( GLfloat *first,
                                                       GLfloat *last,
                                                       const GLfloat *m,
                                                       GLuint stride,
@@ -177,9 +177,9 @@ void _mesa_init_3dnow_transform_asm( void )
 void _mesa_init_3dnow_vertex_asm( void )
 {
 #ifdef USE_3DNOW_ASM
-   gl_xform_points3_v16_general        = gl_v16_3dnow_general_xform;
-   gl_project_v16              = gl_3dnow_project_vertices;
-   gl_project_clipped_v16      = gl_3dnow_project_clipped_vertices;
+   _mesa_xform_points3_v16_general     = _mesa_v16_3dnow_general_xform;
+   _mesa_project_v16           = _mesa_3dnow_project_vertices;
+   _mesa_project_clipped_v16   = _mesa_3dnow_project_clipped_vertices;
 
 #ifdef DEBUG_NOT
    _math_test_all_vertex_functions( "3DNow!" );
index b7600439a6096049b3cde686eea006a4f9be2343..80d58946ccc054c071dab4fe050a381c8d30fef0 100644 (file)
@@ -1,4 +1,4 @@
-/* $Id: x86.c,v 1.17 2001/03/03 20:33:30 brianp Exp $ */
+/* $Id: x86.c,v 1.18 2001/03/03 20:56:59 brianp Exp $ */
 
 /*
  * Mesa 3-D graphics library
 
 
 #define DECLARE_XFORM_GROUP( pfx, sz, masked ) \
- extern void _ASMAPI gl_##pfx##_transform_points##sz##_general_##masked( XFORM_ARGS );     \
- extern void _ASMAPI gl_##pfx##_transform_points##sz##_identity_##masked( XFORM_ARGS );            \
- extern void _ASMAPI gl_##pfx##_transform_points##sz##_3d_no_rot_##masked( XFORM_ARGS );    \
- extern void _ASMAPI gl_##pfx##_transform_points##sz##_perspective_##masked( XFORM_ARGS );  \
- extern void _ASMAPI gl_##pfx##_transform_points##sz##_2d_##masked( XFORM_ARGS );          \
- extern void _ASMAPI gl_##pfx##_transform_points##sz##_2d_no_rot_##masked( XFORM_ARGS );    \
- extern void _ASMAPI gl_##pfx##_transform_points##sz##_3d_##masked( XFORM_ARGS );
+ extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_general_##masked( XFORM_ARGS );          \
+ extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_identity_##masked( XFORM_ARGS );         \
+ extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_3d_no_rot_##masked( XFORM_ARGS );    \
+ extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_perspective_##masked( XFORM_ARGS );  \
+ extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_2d_##masked( XFORM_ARGS );       \
+ extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_2d_no_rot_##masked( XFORM_ARGS );    \
+ extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_3d_##masked( XFORM_ARGS );
 
 
 #define ASSIGN_XFORM_GROUP( pfx, cma, sz, masked )                     \
    _mesa_transform_tab[cma][sz][MATRIX_GENERAL] =                              \
-      gl_##pfx##_transform_points##sz##_general_##masked;              \
+      _mesa_##pfx##_transform_points##sz##_general_##masked;           \
    _mesa_transform_tab[cma][sz][MATRIX_IDENTITY] =                             \
-      gl_##pfx##_transform_points##sz##_identity_##masked;             \
+      _mesa_##pfx##_transform_points##sz##_identity_##masked;          \
    _mesa_transform_tab[cma][sz][MATRIX_3D_NO_ROT] =                    \
-      gl_##pfx##_transform_points##sz##_3d_no_rot_##masked;            \
+      _mesa_##pfx##_transform_points##sz##_3d_no_rot_##masked;         \
    _mesa_transform_tab[cma][sz][MATRIX_PERSPECTIVE] =                  \
-      gl_##pfx##_transform_points##sz##_perspective_##masked;          \
+      _mesa_##pfx##_transform_points##sz##_perspective_##masked;               \
    _mesa_transform_tab[cma][sz][MATRIX_2D] =                           \
-      gl_##pfx##_transform_points##sz##_2d_##masked;                   \
+      _mesa_##pfx##_transform_points##sz##_2d_##masked;                        \
    _mesa_transform_tab[cma][sz][MATRIX_2D_NO_ROT] =                    \
-      gl_##pfx##_transform_points##sz##_2d_no_rot_##masked;            \
+      _mesa_##pfx##_transform_points##sz##_2d_no_rot_##masked;         \
    _mesa_transform_tab[cma][sz][MATRIX_3D] =                           \
-      gl_##pfx##_transform_points##sz##_3d_##masked;
+      _mesa_##pfx##_transform_points##sz##_3d_##masked;
 
 
 #ifdef USE_X86_ASM
@@ -86,28 +86,28 @@ DECLARE_XFORM_GROUP( x86, 3, masked )
 DECLARE_XFORM_GROUP( x86, 4, masked )
 
 
-extern GLvector4f * _ASMAPI gl_x86_cliptest_points4( GLvector4f *clip_vec,
+extern GLvector4f * _ASMAPI _mesa_x86_cliptest_points4( GLvector4f *clip_vec,
                                                     GLvector4f *proj_vec,
                                                     GLubyte clipMask[],
                                                     GLubyte *orMask,
                                                     GLubyte *andMask );
 
 
-extern GLvector4f * _ASMAPI gl_x86_cliptest_points4_np( GLvector4f *clip_vec,
+extern GLvector4f * _ASMAPI _mesa_x86_cliptest_points4_np( GLvector4f *clip_vec,
                                                        GLvector4f *proj_vec,
                                                        GLubyte clipMask[],
                                                        GLubyte *orMask,
                                                        GLubyte *andMask );
 
 
-extern void _ASMAPI gl_v16_x86_cliptest_points4( GLfloat *first_vert,
+extern void _ASMAPI _mesa_v16_x86_cliptest_points4( GLfloat *first_vert,
                                                 GLfloat *last_vert,
                                                 GLubyte *or_mask,
                                                 GLubyte *and_mask,
                                                 GLubyte *clip_mask );
 
 
-extern void _ASMAPI gl_v16_x86_general_xform( GLfloat *dest,
+extern void _ASMAPI _mesa_v16_x86_general_xform( GLfloat *dest,
                                              const GLfloat *m,
                                              const GLfloat *src,
                                              GLuint src_stride,
@@ -127,8 +127,8 @@ void _mesa_init_x86_transform_asm( void )
 /*     ASSIGN_XFORM_GROUP( x86, CULL_MASK_ACTIVE, 4, masked ); */
 
    /* XXX this function has been found to cause FP overflow exceptions */
-   gl_clip_tab[4] = gl_x86_cliptest_points4;
-   gl_clip_np_tab[4] = gl_x86_cliptest_points4_np;
+   _mesa_clip_tab[4] = _mesa_x86_cliptest_points4;
+   _mesa_clip_np_tab[4] = _mesa_x86_cliptest_points4_np;
 
 #ifdef DEBUG
    _math_test_all_transform_functions( "x86" );
@@ -139,8 +139,8 @@ void _mesa_init_x86_transform_asm( void )
 void _mesa_init_x86_vertex_asm( void )
 {
 #ifdef USE_X86_ASM
-   gl_xform_points3_v16_general        = gl_v16_x86_general_xform;
-   gl_cliptest_points4_v16     = gl_v16_x86_cliptest_points4;
+   _mesa_xform_points3_v16_general     = _mesa_v16_x86_general_xform;
+   _mesa_cliptest_points4_v16  = _mesa_v16_x86_cliptest_points4;
 
 #ifdef DEBUG
    _math_test_all_vertex_functions( "x86" );