}
}
+static unsigned
+get_num_logical_layers(const struct intel_mipmap_tree *mt, unsigned level)
+{
+ if (mt->surf.dim == ISL_SURF_DIM_3D)
+ return minify(mt->surf.logical_level0_px.depth, level);
+ else
+ return mt->surf.logical_level0_px.array_len;
+}
+
static unsigned
get_num_phys_layers(const struct isl_surf *surf, unsigned level)
{
uint32_t total_slices = 0;
for (uint32_t level = 0; level < levels; level++)
- total_slices += get_num_phys_layers(&mt->surf, level);
+ total_slices += get_num_logical_layers(mt, level);
const size_t per_level_array_size = levels * sizeof(enum isl_aux_state *);
enum isl_aux_state *s = data + per_level_array_size;
for (uint32_t level = 0; level < levels; level++) {
per_level_arr[level] = s;
-
- const unsigned level_depth = get_num_phys_layers(&mt->surf, level);
-
- for (uint32_t a = 0; a < level_depth; a++)
+ const unsigned level_layers = get_num_logical_layers(mt, level);
+ for (uint32_t a = 0; a < level_layers; a++)
*(s++) = initial;
}
assert((void *)s == data + total_size);
uint32_t start_layer, uint32_t num_layers)
{
assert(level <= mt->last_level);
- const uint32_t total_num_layers = get_num_phys_layers(&mt->surf, level);
+ const uint32_t total_num_layers = get_num_logical_layers(mt, level);
assert(start_layer < total_num_layers);
if (num_layers == INTEL_REMAINING_LAYERS)
num_layers = total_num_layers - start_layer;