_EGLConfig *conf, const EGLint *attribs)
{
struct egl_g3d_surface *gsurf;
- struct pipe_resource *ptex = NULL;
gsurf = create_pbuffer_surface(dpy, conf, attribs,
"eglCreatePbufferSurface");
gsurf->client_buffer_type = EGL_NONE;
- if (!gsurf->stfbi->validate(gsurf->stfbi,
- &gsurf->stvis.render_buffer, 1, &ptex)) {
- egl_g3d_destroy_st_framebuffer(gsurf->stfbi);
- FREE(gsurf);
- return NULL;
- }
-
return &gsurf->base;
}
gsurf->client_buffer_type = buftype;
gsurf->client_buffer = buffer;
+ /* validate now so that it fails if the client buffer is invalid */
if (!gsurf->stfbi->validate(gsurf->stfbi,
&gsurf->stvis.render_buffer, 1, &ptex)) {
egl_g3d_destroy_st_framebuffer(gsurf->stfbi);
FREE(gsurf);
return NULL;
}
+ pipe_resource_reference(&ptex, NULL);
return &gsurf->base;
}