# Requirements Specification
+This document contains the Requirements Specification for the Libre RISC-V
+micro-architectural design. It shall meet the target of 5-6 32-bit GFLOPs,
+150 M-Pixels/sec, 30 Million Triangles/sec, and minimum video decode
+capability of 720p @ 30fps to a 1920x1080 framebuffer, in under 2.5 watts
+at an 800mhz clock rate. Exceeding this target is acceptable if the
+power budget is not exceeded. Exceeding this target just for the hell of
+it is also acceptable, as long as it does not disrupt meeting the minimum
+performance and power requirements.
+
# General Architectural Design Principle
The general design base is to utilise an augmented and enhanced variant
An overview of the design is as follows:
+* 3D and Video primitives (operations) will only be added as strictly
+ necessary to achieve the minimum power and performance target.
+* Identified so far is a 4xFP32 ARGB Quad to 1xINT32 ARGB pixel
+ conversion opcode (part of the Vulkan API). It will write directly
+ to a separate "tile buffer" (SRAM), not to the integer register
+ file. The instruction will be scalar and will inherently and
+ automatically parallelised by SV, just like all other scalar opcodes.
* The register files will be stratified into 4-way 2R1W banks,
with byte-level write-enable on all banks.
* 6600-style scoreboards will be augmented with "shadow" wires