* a LRU replacement policy.
*/
#define CACHE_POS(x, y) \
- (((x) / TILE_SIZE + ((y) / TILE_SIZE) * 5) % NUM_ENTRIES)
+ (((x) + (y) * 5) % NUM_ENTRIES)
* Is the tile at (x,y) in cleared state?
*/
static INLINE uint
-is_clear_flag_set(const uint *bitvec, int x, int y)
+is_clear_flag_set(const uint *bitvec, union tile_address addr)
{
int pos, bit;
- x /= TILE_SIZE;
- y /= TILE_SIZE;
- pos = y * (MAX_WIDTH / TILE_SIZE) + x;
+ pos = addr.bits.y * (MAX_WIDTH / TILE_SIZE) + addr.bits.x;
assert(pos / 32 < (MAX_WIDTH / TILE_SIZE) * (MAX_HEIGHT / TILE_SIZE) / 32);
bit = bitvec[pos / 32] & (1 << (pos & 31));
return bit;
* Mark the tile at (x,y) as not cleared.
*/
static INLINE void
-clear_clear_flag(uint *bitvec, int x, int y)
+clear_clear_flag(uint *bitvec, union tile_address addr)
{
int pos;
- x /= TILE_SIZE;
- y /= TILE_SIZE;
- pos = y * (MAX_WIDTH / TILE_SIZE) + x;
+ pos = addr.bits.y * (MAX_WIDTH / TILE_SIZE) + addr.bits.x;
assert(pos / 32 < (MAX_WIDTH / TILE_SIZE) * (MAX_HEIGHT / TILE_SIZE) / 32);
bitvec[pos / 32] &= ~(1 << (pos & 31));
}
/* push the tile to all positions marked as clear */
for (y = 0; y < h; y += TILE_SIZE) {
for (x = 0; x < w; x += TILE_SIZE) {
- if (is_clear_flag_set(tc->clear_flags, x, y)) {
+ union tile_address addr = tile_address(x, y, 0, 0, 0);
+
+ if (is_clear_flag_set(tc->clear_flags, addr)) {
pipe_put_tile_raw(pt,
x, y, TILE_SIZE, TILE_SIZE,
tc->tile.data.color32, 0/*STRIDE*/);
/* do this? */
- clear_clear_flag(tc->clear_flags, x, y);
+ clear_clear_flag(tc->clear_flags, addr);
numCleared++;
}
* \param x, y position of tile, in pixels
*/
struct softpipe_cached_tile *
-sp_get_cached_tile(struct softpipe_tile_cache *tc, int x, int y)
+sp_find_cached_tile(struct softpipe_tile_cache *tc,
+ union tile_address addr )
{
struct pipe_transfer *pt = tc->transfer;
- /* tile pos in framebuffer: */
- union tile_address addr = tile_address( x, y, 0, 0, 0 );
/* cache pos/entry: */
- const int pos = CACHE_POS(x, y);
+ const int pos = CACHE_POS(addr.bits.x,
+ addr.bits.y);
struct softpipe_cached_tile *tile = tc->entries + pos;
if (addr.value != tile->addr.value) {
tile->addr = addr;
- if (is_clear_flag_set(tc->clear_flags, x, y)) {
+ if (is_clear_flag_set(tc->clear_flags, addr)) {
/* don't get tile from framebuffer, just clear it */
if (tc->depth_stencil) {
clear_tile(tile, pt->format, tc->clear_val);
else {
clear_tile_rgba(tile, pt->format, tc->clear_color);
}
- clear_clear_flag(tc->clear_flags, x, y);
+ clear_clear_flag(tc->clear_flags, addr);
}
else {
/* get new tile data from transfer */
}
}
+ tc->last_tile = tile;
return tile;
}
uint clearValue);
extern struct softpipe_cached_tile *
-sp_get_cached_tile(struct softpipe_tile_cache *tc, int x, int y);
+sp_find_cached_tile(struct softpipe_tile_cache *tc,
+ union tile_address addr );
extern const struct softpipe_cached_tile *
sp_find_cached_tile_tex(struct softpipe_tile_cache *tc,
}
+static INLINE struct softpipe_cached_tile *
+sp_get_cached_tile(struct softpipe_tile_cache *tc,
+ int x, int y )
+{
+ union tile_address addr = tile_address( x, y, 0, 0, 0 );
+
+ if (tc->last_tile->addr.value == addr.value)
+ return tc->last_tile;
+
+ return sp_find_cached_tile( tc, addr );
+}
+
+
#endif /* SP_TILE_CACHE_H */