struct r300_texture* tex = CALLOC_STRUCT(r300_texture);
struct r300_screen* rscreen = r300_screen(screen);
struct r300_winsys_screen *rws = (struct r300_winsys_screen *)screen->winsys;
+ enum r300_buffer_domain domain;
if (!tex) {
return NULL;
base->width0, base->height0, base->depth0, base->last_level,
util_format_short_name(base->format));
- tex->buffer = rws->buffer_create(rws, 2048, base->bind, R300_DOMAIN_VRAM,
- tex->size);
+ domain = base->flags & R300_RESOURCE_FLAG_TRANSFER ? R300_DOMAIN_GTT :
+ R300_DOMAIN_VRAM;
+
+ tex->buffer = rws->buffer_create(rws, 2048, base->bind, domain, tex->size);
rws->buffer_set_tiling(rws, tex->buffer,
tex->pitch[0] * util_format_get_blocksize(tex->b.b.format),