*/
ls_vgpr_comp_cnt = shader->info.uses_instanceid ? 2 : 1;
- if (shader->config.scratch_bytes_per_wave) {
- fprintf(stderr, "HS: scratch buffer unsupported");
- abort();
- }
-
shader->config.rsrc2 =
S_00B42C_USER_SGPR(GFX9_TCS_NUM_USER_SGPR) |
S_00B42C_USER_SGPR_MSB(GFX9_TCS_NUM_USER_SGPR >> 5) |
polaris_set_vgt_vertex_reuse(sscreen, shader->key.part.gs.es,
NULL, pm4);
-
- if (shader->config.scratch_bytes_per_wave) {
- fprintf(stderr, "GS: scratch buffer unsupported");
- abort();
- }
} else {
si_pm4_set_reg(pm4, R_00B220_SPI_SHADER_PGM_LO_GS, va >> 8);
si_pm4_set_reg(pm4, R_00B224_SPI_SHADER_PGM_HI_GS, va >> 40);