cmd_buffer->state.push_constants_dirty |= VK_SHADER_STAGE_ALL_GRAPHICS;
}
+static const struct anv_descriptor *
+anv_descriptor_for_binding(const struct anv_cmd_buffer *cmd_buffer,
+ const struct anv_pipeline_binding *binding)
+{
+ assert(binding->set < MAX_SETS);
+ const struct anv_descriptor_set *set =
+ cmd_buffer->state.descriptors[binding->set];
+ const uint32_t offset =
+ set->layout->binding[binding->binding].descriptor_index;
+ return &set->descriptors[offset + binding->index];
+}
+
+static uint32_t
+dynamic_offset_for_binding(const struct anv_cmd_buffer *cmd_buffer,
+ const struct anv_pipeline *pipeline,
+ const struct anv_pipeline_binding *binding)
+{
+ assert(binding->set < MAX_SETS);
+ const struct anv_descriptor_set *set =
+ cmd_buffer->state.descriptors[binding->set];
+
+ uint32_t dynamic_offset_idx =
+ pipeline->layout->set[binding->set].dynamic_offset_start +
+ set->layout->binding[binding->binding].dynamic_offset_index +
+ binding->index;
+
+ return cmd_buffer->state.dynamic_offsets[dynamic_offset_idx];
+}
+
static VkResult
emit_binding_table(struct anv_cmd_buffer *cmd_buffer,
gl_shader_stage stage,
continue;
}
- struct anv_descriptor_set *set =
- cmd_buffer->state.descriptors[binding->set];
- uint32_t offset = set->layout->binding[binding->binding].descriptor_index;
- struct anv_descriptor *desc = &set->descriptors[offset + binding->index];
+ const struct anv_descriptor *desc =
+ anv_descriptor_for_binding(cmd_buffer, binding);
switch (desc->type) {
case VK_DESCRIPTOR_TYPE_SAMPLER:
case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC:
case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC: {
- uint32_t dynamic_offset_idx =
- pipeline->layout->set[binding->set].dynamic_offset_start +
- set->layout->binding[binding->binding].dynamic_offset_index +
- binding->index;
-
/* Compute the offset within the buffer */
- uint64_t offset = desc->offset +
- cmd_buffer->state.dynamic_offsets[dynamic_offset_idx];
+ uint32_t dynamic_offset =
+ dynamic_offset_for_binding(cmd_buffer, pipeline, binding);
+ uint64_t offset = desc->offset + dynamic_offset;
/* Clamp to the buffer size */
offset = MIN2(offset, desc->buffer->size);
/* Clamp the range to the buffer size */