-/* $Id: texstore.c,v 1.19 2001/03/27 19:18:02 gareth Exp $ */
+/* $Id: texstore.c,v 1.20 2001/03/27 20:26:10 brianp Exp $ */
/*
* Mesa 3-D graphics library
struct gl_texture_object *texObj,
struct gl_texture_image *texImage)
{
- const struct gl_texture_format *texFormat;
GLint texelBytes;
/* setup the teximage struct's fields */
_mesa_init_tex_format( ctx, internalFormat, texImage );
- texImage->FetchTexel = texFormat->FetchTexel3D;
+ texImage->FetchTexel = texImage->TexFormat->FetchTexel3D;
- texelBytes = texFormat->TexelBytes;
+ texelBytes = texImage->TexFormat->TexelBytes;
/* allocate memory */
texImage->Data = (GLchan *) MALLOC(width * height * depth * texelBytes);