intel/blorp: Be more conservative about copying clear colors
authorJason Ekstrand <jason.ekstrand@intel.com>
Fri, 4 Jan 2019 17:32:40 +0000 (11:32 -0600)
committerJason Ekstrand <jason.ekstrand@intel.com>
Fri, 4 Jan 2019 23:57:43 +0000 (17:57 -0600)
In 92eb5bbc68d7324 we attempted to avoid copying clear colors whenever
we weren't doing a resolve.  However, this broke MSAA resolves because
we need the clear color in the source.  This patch makes blorp much more
conservative such that it only avoids the clear color copy if either
aux_usage == NONE or it's explicitly doing a fast-clear.

Fixes: 92eb5bbc68d7 "intel/blorp: Only copy clear color when doing..."
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107728
Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
src/intel/blorp/blorp_genX_exec.h

index 9010b03fb671ad6217a0d5b7b3c65fd5cec30b87..29afe8ac78b17714fd54b7f8aa065ebdbf142311 100644 (file)
@@ -1326,7 +1326,7 @@ blorp_emit_memcpy(struct blorp_batch *batch,
 static void
 blorp_emit_surface_state(struct blorp_batch *batch,
                          const struct brw_blorp_surface_info *surface,
-                         enum isl_aux_op op,
+                         enum isl_aux_op aux_op,
                          void *state, uint32_t state_offset,
                          const bool color_write_disables[4],
                          bool is_render_target)
@@ -1382,7 +1382,7 @@ blorp_emit_surface_state(struct blorp_batch *batch,
                           surface->aux_addr, *aux_addr);
    }
 
-   if (surface->clear_color_addr.buffer) {
+   if (aux_usage != ISL_AUX_USAGE_NONE && surface->clear_color_addr.buffer) {
 #if GEN_GEN >= 10
       assert((surface->clear_color_addr.offset & 0x3f) == 0);
       uint32_t *clear_addr = state + isl_dev->ss.clear_color_state_offset;
@@ -1390,7 +1390,10 @@ blorp_emit_surface_state(struct blorp_batch *batch,
                           isl_dev->ss.clear_color_state_offset,
                           surface->clear_color_addr, *clear_addr);
 #elif GEN_GEN >= 7
-      if (op == ISL_AUX_OP_FULL_RESOLVE || op == ISL_AUX_OP_PARTIAL_RESOLVE) {
+      /* Fast clears just whack the AUX surface and don't actually use the
+       * clear color for anything.  We can avoid the MI memcpy on that case.
+       */
+      if (aux_op != ISL_AUX_OP_FAST_CLEAR) {
          struct blorp_address dst_addr = blorp_get_surface_base_address(batch);
          dst_addr.offset += state_offset + isl_dev->ss.clear_value_offset;
          blorp_emit_memcpy(batch, dst_addr, surface->clear_color_addr,