emit(ASR(*reg, g0, fs_reg(15)));
} else {
- struct brw_reg r1_6ud = retype(brw_vec1_grf(1, 6), BRW_REGISTER_TYPE_UD);
- /* bit 31 is "primitive is back face", so checking < (1 << 31) gives
- * us front face
+ /* Bit 31 of g1.6 is 0 if the polygon is front facing. We want to create
+ * a boolean result from this (1/true or 0/false).
+ *
+ * Like in the above case, since the bit is the MSB of g1.6:UD we can use
+ * the negation source modifier to flip it. Unfortunately the SHR
+ * instruction only operates on UD (or D with an abs source modifier)
+ * sources without negation.
+ *
+ * Instead, use ASR (which will give ~0/true or 0/false) followed by an
+ * AND 1.
*/
- emit(CMP(*reg, fs_reg(r1_6ud), fs_reg(1u << 31), BRW_CONDITIONAL_L));
- emit(BRW_OPCODE_AND, *reg, *reg, fs_reg(1u));
+ fs_reg asr = fs_reg(this, ir->type);
+ fs_reg g1_6 = fs_reg(retype(brw_vec1_grf(1, 6), BRW_REGISTER_TYPE_D));
+ g1_6.negate = true;
+
+ emit(ASR(asr, g1_6, fs_reg(31)));
+ emit(AND(*reg, asr, fs_reg(1)));
}
return reg;