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glsl2: Empty functions can be inlined.
author
Tilman Sauerbeck
<tilman@code-monkey.de>
Fri, 17 Sep 2010 16:50:07 +0000
(18:50 +0200)
committer
Kenneth Graunke
<kenneth@whitecape.org>
Fri, 17 Sep 2010 23:28:47 +0000
(
01:28
+0200)
Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
src/glsl/ir_function_can_inline.cpp
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diff --git
a/src/glsl/ir_function_can_inline.cpp
b/src/glsl/ir_function_can_inline.cpp
index 8bb8e0d9ed70f185b371ff4516f8f851419c8e69..f29f277ef4b50683848e08d8c3960e5ba7f43860 100644
(file)
--- a/
src/glsl/ir_function_can_inline.cpp
+++ b/
src/glsl/ir_function_can_inline.cpp
@@
-63,8
+63,11
@@
can_inline(ir_call *call)
v.run((exec_list *) &callee->body);
+ /* If the function is empty (no last instruction) or does not end with a
+ * return statement, we need to count the implicit return.
+ */
ir_instruction *last = (ir_instruction *)callee->body.get_tail();
- if (last
&&
!last->as_return())
+ if (last
== NULL ||
!last->as_return())
v.num_returns++;
return v.num_returns == 1;